Reclaiming system


Use /reclaim or reclaiming capsule to claim entities from hostile teams as yours. This mod is designed for PvP, TvT and some PvE scenarios.

Tweaks
24 days ago
1.1 - 2.0
31
Combat

Changelog


Version: 0.10.0
Date: 2024-10-22
  Changes:
    - Updated for Factorio 2.0
  Locale:
    - Updated Ukrainian translation (thanks to @Met_en_Bouldry on crowdin)
    - Translations: https://crowdin.com/project/factorio-mods-localization (thank you for contributions, I really appreciate it)
Version: 0.9.0
Date: 2024-10-05
  Features:
    - Added auto reclaim mode
  Scripting:
    - Added "get_mod_data", "get_internal_data", "prohibit_entity", "allow_entity" into the remote interface
  Locale:
    - Addded Ukrainian translation (thanks to @Met_en_Bouldry on crowdin)
    - Translations: https://crowdin.com/project/factorio-mods-localization (thank you for contributions, I really appreciate it)
Version: 0.8.0
Date: 2024-09-28
  Features:
    - Added reclaiming capsule
  Scripting:
    - Added a remote interface
Version: 0.7.1
Date: 2024-09-28
  Changes:
    - Refactoring
Version: 0.7.0
Date: 2024-09-28
  Features:
    - Uses events on demand to improve mod compability and in order to avoid bugs
Version: 0.6.0
Date: 2024-09-27
  Notes:
    - First release for 1.1