Reactive Evolution Factor

by Ralnoc

This mod introduces a dynamic mechanic where destroying alien spawner buildings and worm turrets directly reduces the evolution factor of enemy forces. By targeting and eliminating these structures, players can slow or reverse the pollution factor progression towards more dangerous enemy forces.

Content
1 year, 4 months ago
2.0
656
Enemies
Direction:
This mod 3 From other mods 2
Dependency types:
Default 3 Required 3
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Default Type Name Version Downloads
Dependency 875
base >= 2.0 -
space-age -
events-logger >= 0.0.23 875
Last dependency data update: a day ago (for v0.0.20)