Reactive Evolution Factor

by Ralnoc

This mod introduces a dynamic mechanic where destroying alien spawner buildings and worm turrets directly reduces the evolution factor of enemy forces. By targeting and eliminating these structures, players can slow or reverse the pollution factor progression towards more dangerous enemy forces.

Content
7 months ago
2.0
415
Enemies

Changelog

Version: 0.0.20
Date: 01. 18. 2025
  Changes:
    - Fixed version Dependency
Version: 0.0.19
Date: 01. 18. 2025
  Changes:
    - Added new function `send_event` that will trigger an event JSON output in the `events-logger` mod.
    - Added new function `send_std_log` that will trigger an event log output in the `events-logger` mod.
Version: 0.0.18
Date: 01. 16. 2025
  Changes:
    - Adjusting the checkout stage to hopefully checkout full history, allowing changelog build to work.
Version: 0.0.17
Date: 01. 16. 2025
  Changes:
    - Adding `origin` to the tag list for building the changelog. This is due to errors in how the Github Runners handle the local repository.
Version: 0.0.16
Date: 01. 16. 2025
  Changes:
    - Switching to leveraging Pipe and a while + read loop to address errors in the Github Action when building the changelog.
Version: 0.0.15
Date: 01. 16. 2025
  Changes:
    - trying to force running changelog generation in Bash.
Version: 0.0.14
Date: 01. 16. 2025
  Changes:
    - Finally resolved the issues generating the change log from the git history.
Version: 0.0.13
Date: 01. 16. 2025
  Changes:
    - Changing how the git log is collected for the Factorio Changelog.
Version: 0.0.12
Date: 01. 16. 2025
  Changes:
    - typo
Version: 0.0.11
Date: 01. 16. 2025
  Changes:
    - Needed to update the artifact path for the Factorio publishing script.
Version: 0.0.10
Date: 01. 16. 2025
  Changes:
    - Github Actions's Download artifact and upload asset have extremely different behaviors. This should hopefully be resolved now.
Version: 0.0.9
Date: 01. 16. 2025
  Changes:
    - Fixed typo
Version: 0.0.8
Date: 01. 16. 2025
  Changes:
    - Updated so that Download artifact path element has the full filename.
Version: 0.0.7
Date: 01. 16. 2025
  Changes:
    - Updated so that Download artifact uses the correct file name.
    - Changed behavior so that it downloads before it creates any releases.
Version: 0.0.6
Date: 01. 16. 2025
  Changes:
    - Changed how release job checks to see if the build job is successful.
Version: 0.0.5
Date: 01. 16. 2025
  Changes:
    - Updated github actions so that they are structured to use the correct steps to be able to pull the release artifact for publishing.
Version: 0.0.4
Date: 01. 16. 2025
  Changes:
    - moved the location of the publish script to reside in a location Github can find it.
Version: 0.0.3
Date: 01. 16. 2025
  Changes:
    - Updated publish.py to properly upload release version artifacts to Factorio's Mod Portal
    - Enabled the publish Github Action workflow.
Version: 0.0.2
Date: 01. 16. 2025
  Changes:
    - Updated Github workflow to properly package locale
    - Fixed spacing for Changelog generation.
Version: 0.0.0
Date: 01. 16. 2025
  Changes: