Now with NEW sawmill and greenhouse. - Trees have a chance to drop seeds - Grow seeds into trees in a greenhouse made from glass (and wood, obviously) - Chop trees into wood which also generates plant waste - Manage the plant waste by turning it into useful products - Green, red and blue circuits are built using various circuit boards all based on wood products - Many recipes now use wood or wood products
Large total conversion mods.
Version: 0.4.17 Date: 17 Jun 2025 Changes: - Some minor recipe adjustments
Version: 0.4.16 Date: 13 Jun 2025 Bugfixes: - Achievement typo Features: - Achievements
Version: 0.4.15 Date: 10 Jun 2025 Features: - Achievements
Version: 0.4.14 Date: 10 Jun 2025 Features: - Achievements Changes: - Icon updates
Version: 0.4.13 Date: 6 Jun 2025 Changes: - Motherboard uses optical fibre if BZ silicon - Added sulphur to fertiliser recipe
Version: 0.4.12 Date: 4 Jun 2025 Changes: - Icon updates
Version: 0.4.11 Date: 3 Jun 2025 Changes: - Sludge moved to its own mod
Version: 0.4.10 Date: 3 Jun 2025 Changes: - New animated greenhouse - New animated sawmill
Version: 0.3.9 Changes: - BZtin: Motherboard requires tinned cable - Greenhouse allows prod modules
Version: 0.3.8 Date: 31 May 2025 Changes: - BZtin: Advanced wooden circuitboard need tinned cable
Version: 0.3.7 Date: 27 May 2025 Balance: - Tweaked some recipes - Biochamber can also create greenhouse products - Nutriens can be made from plant waste - Fertiliser uses nutrients
Version: 0.3.6 Date: 25 Apr 2025 Changes: - typo
Version: 0.3.5 Date: 25 Apr 2025 Changes: - Forked from quirkycat_wood in preparation for mod pack and to allow my old wood mod to continue working on its own if players don't want the changes - moved glass to its own mod - Now requires several other mods - Tidy up sort order - Some items renamed - this could cause issues in an existing build if you were using my old wood mod - you may have to reapply some recipes to machines
Version: 0.2.4 Date: 25 Apr 2025 Changes: - disallow productivity for sawblades in sawing recipe
Version: 0.2.3 Date: 22 Feb 2025 Balancing: - Few tweaks to wooden board production Minor Features: - Given the added complexity to making circuits, added an option (settings>startup) to use red circuits in rocket parts instead of blue circuits
Version: 0.2.2 Date: 16 Feb 2025 Balancing: - Few tweaks to wood production
Version: 0.2.1 Date: 11 Jan 2025 Features: - Tree seeds can now be used to generate light oil - High strength fibreboard can be made and used in LDS - Added greenhouse productivity if space-age installed Balancing: - Motherboard now requires plastic - Sharpen sawblade now takes 4 blunt and produces 1-4 sharpened saw blades - Sharpen sawblade may produce slag (if Recycle mod enabled) - Reduced amount of wood needed for wooden boards Changes: - Added high strength fibreboard to several recipes Fixes: - Fixed missing module slots on greenhouse
Version: 0.2.0 Date: 7 Jan 2025 Major Features: - Trees have a chance to drop seeds - Get sand and minerals from stone and process these into glass - Grow seeds into trees in a greenhouse made from glass (and wood, obviously) - Chop trees into wood which also generates plant waste - Manage to plant waste by turning it into useful products - Green, red and blue circuits are built using various circuit boards all based on wood products - Many recipes now use wood