Now with NEW sawmill and greenhouse. - Trees have a chance to drop seeds - Grow seeds into trees in a greenhouse made from glass (and wood, obviously) - Chop trees into wood which also generates plant waste - Manage the plant waste by turning it into useful products - Green, red and blue circuits are built using various circuit boards all based on wood products - Many recipes now use wood or wood products
Large total conversion mods.
Version: 0.4.17
Date: 17 Jun 2025
Changes:
- Some minor recipe adjustments
Version: 0.4.16
Date: 13 Jun 2025
Bugfixes:
- Achievement typo
Features:
- Achievements
Version: 0.4.15
Date: 10 Jun 2025
Features:
- Achievements
Version: 0.4.14
Date: 10 Jun 2025
Features:
- Achievements
Changes:
- Icon updates
Version: 0.4.13
Date: 6 Jun 2025
Changes:
- Motherboard uses optical fibre if BZ silicon
- Added sulphur to fertiliser recipe
Version: 0.4.12
Date: 4 Jun 2025
Changes:
- Icon updates
Version: 0.4.11
Date: 3 Jun 2025
Changes:
- Sludge moved to its own mod
Version: 0.4.10
Date: 3 Jun 2025
Changes:
- New animated greenhouse
- New animated sawmill
Version: 0.3.9
Changes:
- BZtin: Motherboard requires tinned cable
- Greenhouse allows prod modules
Version: 0.3.8
Date: 31 May 2025
Changes:
- BZtin: Advanced wooden circuitboard need tinned cable
Version: 0.3.7
Date: 27 May 2025
Balance:
- Tweaked some recipes
- Biochamber can also create greenhouse products
- Nutriens can be made from plant waste
- Fertiliser uses nutrients
Version: 0.3.6
Date: 25 Apr 2025
Changes:
- typo
Version: 0.3.5
Date: 25 Apr 2025
Changes:
- Forked from quirkycat_wood in preparation for mod pack and to allow my old wood mod to continue working on its own if players don't want the changes
- moved glass to its own mod
- Now requires several other mods
- Tidy up sort order
- Some items renamed - this could cause issues in an existing build if you were using my old wood mod - you may have to reapply some recipes to machines
Version: 0.2.4
Date: 25 Apr 2025
Changes:
- disallow productivity for sawblades in sawing recipe
Version: 0.2.3
Date: 22 Feb 2025
Balancing:
- Few tweaks to wooden board production
Minor Features:
- Given the added complexity to making circuits, added an option (settings>startup) to use red circuits in rocket parts instead of blue circuits
Version: 0.2.2
Date: 16 Feb 2025
Balancing:
- Few tweaks to wood production
Version: 0.2.1
Date: 11 Jan 2025
Features:
- Tree seeds can now be used to generate light oil
- High strength fibreboard can be made and used in LDS
- Added greenhouse productivity if space-age installed
Balancing:
- Motherboard now requires plastic
- Sharpen sawblade now takes 4 blunt and produces 1-4 sharpened saw blades
- Sharpen sawblade may produce slag (if Recycle mod enabled)
- Reduced amount of wood needed for wooden boards
Changes:
- Added high strength fibreboard to several recipes
Fixes:
- Fixed missing module slots on greenhouse
Version: 0.2.0
Date: 7 Jan 2025
Major Features:
- Trees have a chance to drop seeds
- Get sand and minerals from stone and process these into glass
- Grow seeds into trees in a greenhouse made from glass (and wood, obviously)
- Chop trees into wood which also generates plant waste
- Manage to plant waste by turning it into useful products
- Green, red and blue circuits are built using various circuit boards all based on wood products
- Many recipes now use wood