Adjust inserter pickup and drop positions in world, without GUI.
Small changes concerning balance, gameplay, or graphics.
Version: 2.0.2 Date: 2024-11-09 Bugfixes: - Fix migration from 1.1 to 2.0 erroring
Version: 2.0.1 Date: 2024-10-27 Minor Features: - Add get_cursor_direction_sixteen_way to the qai remote interface Bugfixes: - Fix error when interacting with new half diagonal rail signals
Version: 2.0.0 Date: 2024-10-26 Changes: - Update to Factorio 2.0, note that throughput estimates when belt stacking is involved will be wrong
Version: 1.1.8 Date: 2024-04-04 Bugfixes: - Fixed it skipping drop offset selection when it shouldn't, vice versa (Panic hotfix!)
Version: 1.1.7 Date: 2024-04-04 Changes: - Added suggested alt+space or middle mouse button as alternate key binds in the readme Bugfixes: - Fixed error when a currently being adjusted ghost inserter gets revived with mirrored inserters only
Version: 1.1.6 Date: 2024-03-25 Bugfixes: - Fixed error when currently adjusted inserter gets removed through some means, for example the cut tool - Fixed another error with inserters with 0 length pickup or drop vectors
Version: 1.1.5 Date: 2024-02-19 Bugfixes: - Fixed error when pipetting flame thrower turrets with rotated muzzles
Version: 1.1.4 Date: 2024-02-17 Changes: - Improved inserter throughput text size for high resolution displays with higher pixel density - Added hack to support Remote Configuration Bugfixes: - Fixed wrong inserter throughput estimate for inserters > 1 stack size when using place and adjust (#1) - Fixed white drop highlight being drawn above green drop highlight - Fixed error when loading save where an actively-being-adjusted-inserter's prototype was removed - Fixed error with inserters with 0 length pickup or drop vectors - Fixed error in prototype stage when one of pickup or drop position uses xy and the other uses an array
Version: 1.1.3 Date: 2024-02-01 Bugfixes: - Fixed throughput text not changing surface, therefore only being visible on the first surface
Version: 1.1.2 Date: 2024-01-30 Features: - Added explicit support for Smart Inserters. If SI is enabled its settings will be used
Version: 1.1.1 Date: 2024-01-28 Bugfixes: - Fixed missing Date in version 1.1.0
Version: 1.1.0 Date: 2024-01-28 Major Features: - Added inserter adjustment using SHIFT+F with an in world selection grid Features: - Added place and adjust by pressing SHIFT+F while holding an inserter in the cursor/hand - Added setting to pipette after place and adjust to get the inserter in cursor again - Added inserter speed estimation text for inserters as well as while selecting pickup and or drop - Added mirrored inserters only map setting, off by default - Added technology for near inserters, allowing adjustment of the drop position within tiles - Added technologies up to a range of 3 tiles - Added technologies to increase the amount of directions an inserter is able to reach, such as diagonals - Added startup settings to enable/disable each technology - Added changing of inserter base direction without changing pickup and drop positions - Added ghost support, including an inserter being revived or dieing - Added disabling of inserters during adjustment - Added per player setting to enable a highlight for the default drop position within a tile - Added per player setting to enable pipette to copy pickup and drop vectors - Added normalizing of default inserter pickup and drop positions with a setting to turn it off - Added detection of diagonal inserters - Added detection of initial range of inserters, such as long inserters - Added rendering and fade in and out animations, and a finish animation - Added support for multiplayer, most notably players not being able to interfere with other's adjustments - Added support for inserters changing in all kinds of ways while being adjusted - Added support for big, non square, off center, off grid inserters - Added explicit compatibility with bobinserters - Added a small remote interface - Added automatic detection of more long-inserter technologies for longer range - Added readme.md