Quantum Lab WIP


Amplify your research with Quantum technology. Generate Quantum Cubes to multiply your science packs, power your base with 5GW reactors, and deploy devastating singularity weapons. Includes high-quality custom assets and immersive sounds.

Content
6 hours ago
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Combat Manufacturing

Changelog

Version: 0.1.17
Date: 26. 06. 2026
  Graphics:
    - Added proper animation layer and shadow for Synaptic Lab building.
    - Added crafting_machine_tint for visual feedback (purple/blue/gold glow).
    - Removed redundant idle animation visualization (now handled by base animation layer).
    - Added a unique, high-quality layered technology icon for Schrödinger's Fabrication research.
  Changes:
    - Added all potential output items to Schrödinger's Fabrication recipe results with amount = 0 to prevent Factorio 2.0's dynamic output filters from blocking script-based insertion.
    - Space Age items are now generated dynamically when the Space Age DLC is active.
    - Increased Synaptic Lab inventory sizes (source_inventory_size = 4, result_inventory_size = 8) to prevent quantum resonance items from spilling on the ground.
  Bugfixes:
    - Fixed Synaptic Lab missing base sprite causing transparent/glitchy appearance during operation.
    - Fixed Synaptic Lab missing glow effects (mechanical eyes lights) at night.
    - Fixed Schrödinger's Fabricator not working (rewritten with progress detection).
    - Fixed placeholder items being stolen by inserters before transformation.
    - Fixed items spilling on ground when output inventory had space.
    - Fixed crash from invalid item "rocket-control-unit" (doesn't exist in Factorio 2.0).
    - Fixed crash when referencing game.item_prototypes (added pcall protection).
    - Fixed crash when spawning "flying-text" entity (removed in Factorio 2.0) by migrating to LuaPlayer.create_local_flying_text.
Version: 0.1.16
Date: 19. 06. 2026
  Features:
    - Added Space Exploration mod compatibility (science pack amplification and tech tree integration).
    - Added Quantum Tunneling: corrupted cubes in inventory may spontaneously stabilize or decay.
    - Added Singularity Core intermediate component for quantum missile crafting chain.
  Graphics:
    - Added black hole visual overhaul: pulsing lights (sine modulation), gravitational ripple rings, color shift (violet -> red -> dim over lifetime), implosion collapse effect with expanding flash.
  Optimizations:
    - Moved black hole updates to every 3 ticks (67% fewer find_entities_filtered calls).
    - Added early return in on_tick when no active effects (0 UPS cost when idle).
    - Removed duplicate prototype definitions (375 lines) from entity.lua.
    - Removed duplicate fuel property definitions from quantum-reactor.lua.
  Bugfixes:
    - Fixed duplicate prototype registration (reactor, projectile, and black-hole defined in both entity.lua and their own files).
Version: 0.1.15
Date: 04. 02. 2026
  Features:
    - Added Schrödinger's Fabrication with chaotic recipes producing random items.
    - Added three energy modes for Schrödinger's Fabrication: Low Energy (junk), High Energy (advanced), and Quantum Resonance (x10 multiplier).
    - Added Quantum Cubes as fuel for randomization.
    - Added Synaptic Laboratory crafting support.
  Translation:
    - Added Schrödinger translations in all 5 languages (EN, FR, DE, ES, ZH).
Version: 0.1.14
Date: 04. 01. 2026
  Compatibility:
    - Fixed Space Age science recipes: updated icon sizes to 256px to match new assets.
    - Added layered icons for Space Age science recipes with pack overlays for better visibility.
    - Added main_product to Space Age recipes to fix Factoriopedia duplication.
Version: 0.1.13
Date: 04. 01. 2026
  Graphics:
    - HD Visual Overhaul: Upgraded all module, cube, and weapon icons to high-resolution (256px) with 4-level mipmapping.
    - Consolidated laboratory-related icons across items, recipes, and technologies to reduce mod size and improve consistency.
    - Quantum Reactor: Increased animation speed for all layers (0.5 -> 0.7) and removed obsolete electric arc layer.
    - Optimized research icons with mipmapping for a premium look in the technology tree.
  Changes:
    - Increased Synaptic Lab animation speed (doubled).
    - Increased Quantum Reactor animation speed (doubled).
    - Cleaned up redundant prototype definitions across files.
Version: 0.1.12
Date: 03. 01. 2026
  Bugfixes:
    - Fixed Factoriopedia duplicates: items and recipes now share a single entry.
  Graphics:
    - Added distinct layered icons for all science pack amplification recipes.
    - Purification recipe now displays corrupted cube with stable cube overlay.
Version: 0.1.11
Date: 01. 01. 2026
  Bugfixes:
    - Fixed changelog formatting to comply with Factorio format specification.
Version: 0.1.10
Date: 30.12.2025
  Bugfixes:
    - Fixed auto-recycling exploit by disabling auto-recycling for all Quantum Lab recipes.
Version: 0.1.9
Date: 30.12.2025
  Features:
    - Added Quantum Reactor (5GW power output).
  Changes:
    - Moved Quantum Missile and Artillery Shell recipes to Synaptic Lab.
    - Updated technology prerequisites and research tree.
Version: 0.1.8
Date: 29.12.2025
  Changes:
    - Compatibility fixes.
Version: 0.1.7
Date: 27.12.2025
  Features:
    - Added Quantum Artillery Shell [TVL-02] which deploys quantum singularities, unlocked via quantum-artillery technology.
  Graphics:
    - Added new icons.
    - Added custom quantum shell graphics (640x640) for Quantum Artillery Shell.
  Sounds:
    - Added immersive singularity sound system with multi-distance propagation.
  Balancing:
    - Set massive singularity damage (1,000,000 at center, decaying with distance).
    - Adjusted crater radius (20 to 55 tiles), propagation radius (45 to 150 tiles), and black hole radius (22 to 80 tiles with duration 5s to 11.6s).
    - Adjusted wave count (8 to 18 waves) and shockwave count (5 to 15 waves).
    - Increased rocket launcher range to 3x modifier (max 300 tiles).
    - Quantum Missile recipe: Atomic Bomb + Cubes + Components (70% success rate).
    - Player damage is now applied on impact.
  Changes:
    - Organized recipes into dedicated item group with subcategories (machines, cubes, science packs, modules, weapons).
  Translation:
    - Updated TVL-02 descriptions in all languages.
Version: 0.1.6
Date: 21.12.2025
  Features:
    - Added Quantum Warhead [TVL-01] with gravitational pull on enemies and players, expanding shockwaves, and progressive terrain destruction.
    - Added new technology: Project TVL - Quantum Weaponry.
  Graphics:
    - Added singularity visual effects with accretion disk and lightning arcs around the impact zone.
  Balancing:
    - Set crater radius to 20 tiles, gravitational radius to 22 tiles, and duration to 5 seconds.
    - Set wave damage values to 500 / 300 / 150.
Version: 0.1.4
Date: 30.07.2025
  Graphics:
    - Added new icon for stable quantum cube.
  Changes:
    - Added space science pack to synaptic research and quantum modules technologies.
  Translation:
    - Updated translations to use "cube" instead of "crystal" in all supported languages (EN, FR, DE, ES, ZH).
Version: 0.1.3
Date: 25.07.2025
  Features:
    - Added Synaptic Lab building.
    - Added Quantum Modules (Tier 1-3).
  Translation:
    - Updated translations to use "cube" instead of "crystal".
Version: 0.1.2
Date: 25.07.2025
  Bugfixes:
    - Fixed Space Age compatibility with freezing mechanics.
Version: 0.1.1
Date: 25.07.2025
  Bugfixes:
    - Fixed Space Age compatibility with freezing mechanics.
Version: 0.1.0
Date: 25.07.2025
  Features:
    - Initial release of Quantum Lab.
    - Added Quantum Laboratory building.
    - Added Quantum Cube generation (4% stable, 96% corrupted).
    - Added science pack amplification recipes.