Quality Seeds


Provides a way to use those quality seeds, allowing Gleba to be a late-game source of quality materials. For each cultivatable plant (included those added by mods) adds a cultivator building, which can grow those plants using a seed and water as the recipe. Additionally, adds late game options to grow plants in space!

Content
8 days ago
2.0
898
Factorio: Space Age Icon Space Age Mod
Manufacturing

b Collision layers

13 days ago

It seems with a lot of mods this mod adds way too many collision layers. It's adding 83 collision-layer prototypes to my game which is more than the hard-coded engine limit of 55. I'd be happy to provide my log file if it helps. But for now I'll have to play without, which is sad because I quite like the concept of this mod.

13 days ago

I understand, so this mod requires making a collision layer for each plantable tree type. Without the collision layers, there is not way to get the Cultivators to be locked to the appropriate tiles/biomes etc. Or at least that was the only solution I could find. I will return to investigate if I can figure out another solution (as I am much more familiar overall with factorio modding now) however, unfortunately I doubt that this issue can be fixed.

13 days ago

Thanks for the quick response. I understand if it's impossible to fix. My use case is pretty unique since I'm playing with a lot of random mods I found on the mod portal. Thanks again, and a (late) Merry Christmas to you.

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