Mods introducing new content into the game.
Version: 1.0.6
Date: 9 / 7 / 2025
Changes:
- Added an optional setting to tint plants based on quality color. Results may vary
Version: 1.0.5
Date: 9 / 6 / 2025
Changes:
- Added partial mod support for Combo Technology mod by supremecool. Better support to possibly come at a later date, but now it no longer crashes
Version: 1.0.4
Date: 9 / 5 / 2025
Bugfixes:
- Fixed a runtime crash regarding other mods triggering on_script_trigger_events
Version: 1.0.3
Date: 9 / 1 / 2025
Bugfixes:
- Added a dependency for factorio version 2.0.61
Version: 1.0.2
Date: 8 / 31 / 2025
Bugfixes:
- Hopefully fixed a strange start up crash that I cannot replicate for the life of me???? (lol 1.0.3)
Version: 1.0.1
Date: 8 / 30 / 2025
Bugfixes:
- Fixed a crash on start up when using a mod that defines a plant prototype without an order
- Fixed an issue with plants that have multiple mining results (I got lucky during initial testing so this was an unnoticed issue)
Version: 1.0.0
Date: 8 / 29 / 2025
Major Features:
- All plant prototypes can now be planted from quality seeds
- Quality plants have increased health, spores released, and growing time.