Mods introducing new content into the game.
Version: 1.0.6 Date: 9 / 7 / 2025 Changes: - Added an optional setting to tint plants based on quality color. Results may vary
Version: 1.0.5 Date: 9 / 6 / 2025 Changes: - Added partial mod support for Combo Technology mod by supremecool. Better support to possibly come at a later date, but now it no longer crashes
Version: 1.0.4 Date: 9 / 5 / 2025 Bugfixes: - Fixed a runtime crash regarding other mods triggering on_script_trigger_events
Version: 1.0.3 Date: 9 / 1 / 2025 Bugfixes: - Added a dependency for factorio version 2.0.61
Version: 1.0.2 Date: 8 / 31 / 2025 Bugfixes: - Hopefully fixed a strange start up crash that I cannot replicate for the life of me???? (lol 1.0.3)
Version: 1.0.1 Date: 8 / 30 / 2025 Bugfixes: - Fixed a crash on start up when using a mod that defines a plant prototype without an order - Fixed an issue with plants that have multiple mining results (I got lucky during initial testing so this was an unnoticed issue)
Version: 1.0.0 Date: 8 / 29 / 2025 Major Features: - All plant prototypes can now be planted from quality seeds - Quality plants have increased health, spores released, and growing time.