Needs experimental Factorio version 2.0.61, will be updated once 2.0.61 is stable
Now you can plant, grow, and harvest quality plants without using some weird building. Quality plants are grown from quality seeds obtained through usual methods (quality modules in fruit processing). When harvested, they will yield the same amount of fruit as normal, but with the same quality as the plant.
Space casinos be damned, we be growing fruit
In addition to harvesting quality fruits, the following are affected by quality by default but can be toggled off in the settings menu.
- Maximum health
- Growing time
- Amount of spores released
Due to modding limitations, I can't quite change the tooltip to reflect what is changed by quality sadly.
The mod should support any mods that add quality (Image 4, infinite quality tiers) or new harvestable plants (Image 5, boompuff agriculture)