Pure Modules
Unlock the power of efficiency with Pure Modules and the Advanced Beacon.
Adds a new end-game beacon able to transmit the power of Pure Modules which provide the same output of tiers-3 modules but without their drawbacks.
This mod should be compatible with any other mod that doesn't alter vanilla recipes and is safe to use with existing saves.
Content
- Advanced Beacon: A late-game beacon that amplifies the transmission power of each module.
- Pure Modules: Three new modules that redefine optimization:
- Pure Speed Module – Increases machine speed without energy waste.
- Pure Productivity Module – Boosts output without efficiency penalties.
- Pure Quality Module - Enhances item quality even faster.
Machine | Beacon | Modules | Productivity | Speed | Energy Consumption |
---|---|---|---|---|---|
Asembling Machine 3 | 4 x Beacon | Tiers 3 | 40% | 240% | 5MW |
Asembling Machine 3 | 2 x Advanced Beacons | Pure Modules | 40% | 295% | 8MW |
Electromagnetic Plant | 4 x Beacon | Tiers 3 | 100% | 225% | 20MW |
Electromagnetic Plant | 2 x Advanced Beacons | Pure Modules | 100% | 295% | 10MW |
Future Features
- Add Super-Module unlocked after Promethium Science
- Test compatibility with other mods that modify vanilla recipes (ex: Krastorio)
- Improve Modules Icons
- Translations
Make Space Age and Quality optional dependencies(Done 0.6)Add new Settings for further customization(Done 0.5.3, I'll see in the future if more is needed)
Credits
-
Original Inspiration:
Advanced Modules Factorio Mod by Maxel Del -
Beacon Sprite Assets:
Alternative Beacons (Exclusion Zone) by BetweenWalls
(and FFF-339 Beacon Graphics - Factorio Mods from Friday Facts #339 - Beacon HR + Redesign process | Factorio)