Tweaks
a month ago
2.1
10
Mining Fluids
Owner:
KalerionTheEngineer
Source:
https://github.com/JakobGretenkort/pu...
Homepage:
https://github.com/JakobGretenkort/pu...
License:
MIT
Created:
a month ago
Latest Version:
0.1.0 (a month ago)
Factorio version:
2.1
Downloaded by:
10 users

Description

Allows the vanilla pumpjack to function as a land-based alternative to the offshore pump.

  • The pumpjack can now be placed anywhere.
  • If the pumpjack is placed centered on a dedicated fluid source, for example crude oil, it behaves as normal.
  • If the pumpjack is placed elsewhere, it produces the planet's native fluid:
    • Water on Nauvis and Gleba
    • Lava on Vulcanus
    • Heavy oil on Fulgora
    • Ammoniacal solution on Aquilo
  • Unlike dedicated fluid sources, native fluids don't deplete.
  • Pumpjacks for native fluids have a base throughput of 60/s.

Balancing

The throughput is very low compared to an offshore pump. This is of course intentional: you pay with throughput to buy convenience.

However, unlike an offshore pump, the throughput of the pumping jack benefits from speed modules, speed beacons, and mining productivity research. When megabasing, the pumpjack's throughput may even surpass that of the offshore pump.

Alternatives

I originally only wanted a mod to access water anywhere on Nauvis, before I decided to expand the concept to the other planets.
If all you want is water anywhere on Nauvis, the following mods all provide that basic functionality and heavily inspired me: * Water Pumpjack by daahl and its fork by VanillaRainbow92 * Water Well by binbinhfr * Stone Water Well by steinio and its forks by TheDogOfChaos and Maddox1000