Analyze the consumption of an item or fluid on demand, throughout your entire factory. Designed to be very UPS-friendly.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Furnaces, assembling machines, production chains.
Is there a chance this will ever get updated for 2.0 / Space Age?
I'd love to see where my chips go most of the time and tracking individual drones and trains is pain when production is spread widely. :|
Thanks anyways!
I have made some local changes and will now create a fork on github. Then I can publish my changes. Still it doesn't add any products to be monitored.
I have managed to fix most pressing bugs, like searching for currently consumed items. Searching with quality is possible, too. Only the lists (queue, history) aren't showing quality tooltip.