Heat cooler steam, e.g. 165°C, to 500°C in this modded Heat-Exchanger. Unlocked with Nuclear Reactor technology.
Mods introducing new content into the game.
Version: 2026.11.21
Features:
- Added "Boiler" and "Heat-Exchanger" modes with unique tint, including Shift + G entity cycling
- Added Shift + Right/Left-click settings copy paste between exchanger modes and from vanilla boilers and heat exchangers.
- Added a mod-data policy for other mods to disable cycling and settings-paste mode changes.
Changes:
- Removed reliance on helpers.compare_versions for early Factorio 2.0 versions.
Bugfixes:
- Cap input temperature limits to the input fluid's maximum, fixing water-mode loading on Factorio 2.1.22 and newer while retaining older API support.
Version: 2026.10.30
Changes:
- Reuse the installed heat-exchanger structure graphics with a light maroon tint on both Factorio 2.0 and 2.1.
- Removed the four bundled heat-exchanger structure sprites and their fixed sprite dimensions.
Version: 2026.10.15
Changes:
- Added version-dependent handling of maximum_temperature and maximum_input_temperature for Factorio 2.1.22 compatibility.
- Maintained backwards-compatibility with older Factorio 2.1 versions and 2.0 branch.
Version: 2026.07.21
Bugfixes:
- Fixed a stale icon path reference in the entity definition.
Version: 2026.07.19
Bugfixes:
- Fixed a crash caused by invalid sprite bounds during prototype loading.
Minor Features:
- Updated the item and recipe icon to better match the Pre-Heated Heat Exchanger entity.
Version: 2026.07.17
Major Features:
- Updated the mod for Factorio 2.0
Changes:
- Rebuilt the entity from the current vanilla heat exchanger prototype.
- Split entity, item, recipe, and technology definitions into separate files.
Bugfixes:
- Stopped replacing the complete nuclear-power technology effect list.
- Removed the unnecessary runtime technology reset.
- Replaced obsolete fluid-box properties with inherited current-version definitions.
- Removed obsolete recipe and graphics prototype syntax.