Adds visible smoke to pollution-generating machines, scaled by their actual pollution output. Machines with chimneys emit smoke from their chimney positions; others emit smoke randomly across their footprint.
Small changes concerning balance, gameplay, or graphics.
Version: 1.1.4
Date: 2026-11-01
Changes:
- Added space-breeze as a recommended dependency. It is enabled by default but can be turned off.
Version: 1.1.3
Date: 2026-11-01
Bugfixes:
- Fixed smoke staying permanently after a building was replaced by another mod (for example a quality upgrade done by script). Removals that raise no mined or destroyed event are now detected.
- The mod now also listens to script_raised_destroy and script_raised_revive.
- Machines that no longer exist are pruned from tracking in the background, so their smoke emitters are always cleaned up.
- Rescanning (loading with changed mods, changing relevant settings, /ps-reload) now also removes emitters that were no longer tracked, which clears lingering smoke from existing saves.
Version: 1.1.2
Date: 2026-06-27
Features:
- Updated for Factorio 2.1
- Fixed changelog
Version: 1.1.1
Date: 2026-05-19
Compatibility:
- Compatibility for chimney for configurable-arc-furnace
Version: 1.1.0
Date: 2026-05-17
Features:
- Added startup settings to control the random spawning boundaries for low-lying body smog.
Version: 1.0.0
Date: 2026-05-17
Features:
- Added extensive startup settings to customize colors, alpha transparency curves, and independent density scales for chimney smoke, body smog, and exhaust plumes.
- Added runtime settings to toggle the dark exhaust plumes or adjust the specific pollution tier where they begin spawning.
- Added dynamic smoke scaling support for burner-generator entities, enabling proper boiler-style smoke scaling for AAI Industry's burner turbines.
Version: 0.9.1
Date: 2026-05-15
Features:
- Added dark pulsing exhaust plumes for Tier 5+ machines and improved smog transparency for better factory visibility.
- Boiler smoke now accurately reflects partial load — boilers kept warm by solar panels show proportionally less smoke.
- Added entity blacklist setting: enter comma-separated entity names to exclude them from smoke emitters.
- Machines with vanilla smoke (boiler, stone-furnace, steel-furnace, burner-mining-drill) no longer show duplicate smoke from the base game.
- Added chimney support for AAI Industry burner machines and offshore-burner mod pump, when those mods are present.
Bugfixes:
- Fixed occasional light flicker from emitters at higher tiers.
Version: 0.5.4
Date: 2026-05-12
Bugfixes:
- Emitters are no longer picked up by mods like RateCalculator.
Version: 0.5.3
Date: 2026-05-03
Bugfixes:
- Emitters no longer act as a light source at night.
Version: 0.5.2
Date: 2026-05-03
Bugfixes:
- Fixed an issue where placing a chimney smoke emitter could silently remove nearby ghosts.
Version: 0.5.1
Date: 2026-05-03
Features:
- Initial release.
- Tracks all pollution-generating machines across all surfaces.
- Smoke particle count and type (light/heavy) scale with actual pollution output per machine.
- Module and beacon effects on pollution are reflected in real time.
- Chimney-mode for machines that have real chimney art: boiler, oil-refinery, chemical-plant, and Space Age machines recycler, foundry, cryogenic-plant, heating-tower. Smoke spawns at per-direction chimney offsets rather than entity centre.
- All other polluting machines use random-spread mode across their bounding box.