Plutonium Energy + Krastorio 2 + BZ Compatibility

by peikk0

Compatibility fixes for Plutonium Energy and Krastorio 2, with additional fixes for BZ mods if present

Tweaks
6 days ago
1.1
784
Combat Power

Changelog

Version: 0.3.0
Date: 2024-10-30
  Features:
    - Update for Plutonium Energy v1.7.0
    - Add rebalancing for plutonium fuel cells
    - Update energy values, stack sizes and recipes for all fuel cells, breeder fuel cells recipe ingredients are multiplied by 5 to keep them balanced as the product count can't be divided by 5
    - Update energy consumption, max health and neighbour bonus for the MOX and breeder reactors
    - Update technology costs
    - Remove rebalancing for atomic bombs that are now gone
    - Add rebalancing for plutonium atomic artillery shells, trying to fit the damage values and effects in between K2's nuclear and antimatter artillery shells
  Bugfixes:
    - Fix heat buffer values for the MOX and breeder reactors to match the ones from the nuclear reactor
Version: 0.2.1
Date: 2024-04-28
  Bugfixes:
    - Fix catalyst amount for empty barrels in centrifuging recipes
Version: 0.2.0
Date: 2024-04-27
  Balancing:
    - Increased amount of cells required for MOX fuel reprocessing from 1 to 2, to match rebalancing in PlutoniumEnergy v1.5.7
Version: 0.1.3
Date: 2023-10-27
  Bugfixes:
    - Fix unknown global 'sounds' for some cases (mod load order?)
  Misc:
    - Update thumbnail to a slightly better looking one
Version: 0.1.2
Date: 2023-10-26
  Bugfixes:
    - Apply plutonium atomic bomb fixes even when the plutonium ammo setting is disabled, as it doesn't actually disable it
Version: 0.1.1
Date: 2023-10-25
  Bugfixes:
    - Fix all stack sizes
Version: 0.1.0
Date: 2023-10-25
  Changes:
    - Enable radioactivity damage for plutonium, MOX and breeder fuel cells and reprocessing waste
    - Disable plutonium fuel
    - Update energy values for MOX and breeder fuel cells
    - Update energy values and other stats for MOX and breeder reactors
    - Add MOX to burnable fuels (for nuclear reactor equipment and nuclear locomotives)
    - Rebalance fuel cells and reactors recipes, with additional support for BZ mods
    - Update stack sizes for fuel cells and reactors recipes
    - Rebalance plutonium technologies costs
    - Update plutonium atomic bomb recipe
    - Update plutonium ammo damage values and effects
    - Disable plutonium rounds magazines when K2 realistic weapons are enabled