Plethora of Personal Logistics


Organizes personal logistics automagically, ordered by the crafting groups.

Content
1 year, 11 months ago
1.1
524
Logistics

b [FIXED] Settings applies to all players in multiplayer

1 year, 11 months ago

I love the concept, but when playing multiplayer, it caused my friend and I to have the exact same logistic requests. If I made changes to item limits for myself, it would apply the same changes to his, and vice versa.

1 year, 11 months ago
(updated 1 year, 11 months ago)

Interesting, not in a good way. A cursory examination of the code looks like it's filtering the change to the person that made the change, but that's why they call them bugs. I'll see about setting up a multiplayer dev environment to reproduce it as it's not obvious to me at present.

1 year, 11 months ago
(updated 1 year, 11 months ago)

Alrighty, 1.0.4 fixes the problem you reported. FWIW, I made the decision to migrate "player 1"s personal logistics to all players currently in the save, just in case y'all continued playing with the bugged limitation. The alternative being that other players would have been totally reset.

As a bonus, refreshing your personal list should be quicker (if you even noticed a slight hiccup before), too.

1 year, 11 months ago

Wow, thanks for the fast response. Keep up the great work!

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