Plethora of Personal Logistics


Organizes personal logistics automagically, ordered by the crafting groups.

Content
1 year, 11 months ago
1.1
524
Logistics

Changelog

Version: 1.0.6
Date: 2022.05.09
  Fixes:
    - Filter runtime setting event processing; and
    - Prevent logistic refreshes when the player
      doesn't have a character (e.g., during a cutscene)
Version: 1.0.5
Date: 2022.05.05
  Changes:
    - Distinguish changes made by this mod versus others.
      Unfortunately the API only indicates that a script has made a
      change, not which script, but it should still work much better
      than with previous versions. Testing was done solely with "Quick
      Item Search". YMMV.
Version: 1.0.4
Date: 2022.05.03
  Fixes:
    - Multiplayer no longer syncs logistic requests. Upon migration all
      players in the save will initially have the same logistics.
Version: 1.0.3
Date: 2022.05.01
  Fixes:
    - Handle logistic events when entity isn't a character
Version: 1.0.2
Date: 2022.04.27
  Changes:
    - Removed the minimum stack limit setting
  Fixes:
    - Breaks rows on subgroup name changes; two different subgroups
      could have the same order (e.g., stack-filter-inserter and pipe)
  Compatibility:
    - Prefixed internal setting names to mitigate conflicts
Version: 1.0.1
Date: 2022.04.21
  Features:
    - Added keybind to cycle populated items setting
Version: 1.0.0
Date: 2022.04.21
  Features:
    - Initial version;
    - Runtime configuration options