Player Auto Build 2.1

by pnelego

WARNING: This is my first time dealing with mods in Factorio, so I'm deeply sorry if you encounter instability. Please report any errors, or lapses in functionality on this mod's discussion page. Thanks! Automatically builds ghosts which are around the player. This is a 2.0 port of the 'player-auto-build-2' mod which was originally a upgraded version of 'player-auto-build'.

Utilities
10 months ago
2.0
2.17K
Blueprints Cheats

b Crash on 2.0.20

9 months ago

Failed to load modes: File _ base _ /graphics/icons/shortcut-toolbar/mip/toggle-personal-roboport-x32.png not found

9 months ago

+1 same issue

9 months ago

+1

9 months ago

+1

9 months ago
(updated 9 months ago)

I found fix you should replace 4 parameters in data.lua in mod:
icon = "__base__/graphics/icons/shortcut-toolbar/mip/toggle-personal-roboport-x56.png",
icon_size = 56,
small_icon = "__base__/graphics/icons/shortcut-toolbar/mip/toggle-personal-roboport-x24.png",
small_icon_size = 24
to do that you need to open archive of mod than go "player-auto-build-2-1_1.0.3 -> data.lua" and replace 10-13 strings by written above. The icon is not displayed correctly, but it does not prevent the mod from working.

9 months ago

Thank you for the fix.

I only needed to change lines 10-11, changing 32 to 56 on each line.

8 months ago

Same error and working fix for me.
Considering the Mods License allows for Distribution of a Modified Version of the mod (same License i use for my Coding Projects), someone could probably upload a forked version of this mod which has the fix build in so people dont have to go and modify some files they may not understand.

8 months ago

I solved the problem in a rather strange way. I took the *32 file from the old version and added it to the "mip" folder, now I have not 40, but 41 icons in this game folder, it doesn't seem to cause any other errors.

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