Planet Picker


Pick your starting planet. Multiplayer compatible, players can pick any planet individually. Even modded planets!

Tweaks
3 days ago
2.0
4.38K
Factorio: Space Age Icon Space Age Mod
Planets Transportation Environment

Changelog

Version: 1.1.3
Date: 2026-04-20
  Bugfixes:
    - Fixed Nauvis not properly being hidden from the space navigation map.
    - Fixed Nauvis surface and space location not being properly revealed when researching Nauvis discovery.
Version: 1.1.2
Date: 2026-04-08
  Features:
    - Added the ability to chat during planet select without using /shout or /whisper
  Changes:
    - Altered the sort order of some mod settings
  Bugfixes:
    - Fixed planet selector not updating for all players when a mod setting was changed.
Version: 1.1.1
Date: 2026-04-06
  Features:
    - Added a disconnected icon for players in the planet details list who are currently offline.
    - Made the UI update dynamically as players move around between planets.
  Changes:
    - Added the "requires space travel" flag to the info.json so the mod correctly shows up as a Space Age mod.
  Bugfixes:
    - Fixed a bug where the remote view might not update correctly if an invalid or no planet was selected.
    - Fixed the UI update logic potentially breaking if a player's UI was in an invalid state while not visible.
Version: 1.1.0
Date: 2026-04-05
  Features:
    - Forces now show up in the planet details when previewing a planet.
    - Players now appear in the planet details list, with a darker name if they're offline.
  Changes:
    - Altered the scroll behaviour and apperance of the planet picker.
    - The selected planet now remains selected when the mod configuration is changed.
  Bugfixes:
    - Fixed a crash when loading a save file where the UI was malformed or outdated.
Version: 1.0.3
Date: 2026-04-03
  Bugfixes:
    - Fixed a storage issue when loading certain save files.
Version: 1.0.2
Date: 2026-04-03
  Changes:
    - Changed the UI and scrolling behaviour to be better when many planets are available.
Version: 1.0.1
Date: 2026-04-03
  Bugfixes:
    - Fixed missing fulgora tech setting (thanks Ethross)
Version: 1.0.0
Date: 2026-04-03
  Features:
    - Complete redesign of the picker UI
      - Picking a surface now requires more intent with a spawn button
      - Surfaces have a live preview
      - Player list for each surface (including offline players)
  Changes:
    - Improved the logic for setting up planets prior to selecting
  Bugfixes:
    - Several desynchronisation issues surrounding players joining at various stages fixed
    - Fixed the logic for which planets appear in the picker
    - Some fixes for the still incomplete remote API for planet mod authors
    - Planet mods being removed will now force the UI to update for all players
Version: 0.5.2
Date: 2026-04-02
  Features:
    - Added a blacklist to prevent specifica planets from being processed and displayed
  Bugfixes:
    - Fixed crash when attempting to display planets with invalid icons
Version: 0.5.1
Date: 2026-04-01
  Bugfixes:
    - Fixed a settings error that stopped modded planets from appearing.
Version: 0.5.0
Date: 2026-04-01
  Features:
    - Automatically detect modded planets and add them to the planet list (disabled by default)
  Bugfixes:
    - Fixed Nauvis not showing up in remote view after reaching it when starting from another planet
Version: 0.4.5
Date: 2026-04-01
  Bugfixes:
    - Fixed a crash when a player's surface is destroyed or becomes invalid
Version: 0.4.4
Date: 2026-04-01
  Changes:
    - Altered calcite technology and added trigger to avoid showing it in awkward situations
    - Added technology for geothermal generator so it only appears when it's useful
    - Changed the loc strings to align better with the vanilla strings
    - Proper tracking for first player spawns on planets for remote script interface
  Bugfixes:
    - Fixed a crash when other mods/scripts changed mod settings
    - Removed logging for preload script
Version: 0.4.3
Date: 2024-11-19
  Bugfixes:
    - GUI bug causing planet selector to trigger incorrectly
    - Crash when loading a save with the mod enabled
    - Removed logging noise
Version: 0.4.2
Date: 2024-11-15
  Bugfixes:
    - More fixes to the loading check
Version: 0.4.1
Date: 2024-11-15
  Bugfixes:
    - Fixed a loading issue where the chunks loaded would not be the same as chunks queued for generation
Version: 0.4.0
Date: 2024-11-14
  Changes:
    - Added Centrifugation for coal production on Gleba
    - Added Polymer Dissolution for plastic production on Vulcanus
    - Added Sulfur as a byproduct of Battery Recycling for sulfur production on Fulgora
  Features:
    - Added a remote interface for adding custom planets to the planet picker
    - Planets can now be toggled without having to start a new save
    - Added a new loading UI for pregenerating the planets to prevent unexpected lag when loading in for the first time
Version: 0.3.2
Date: 2024-11-12
  Bugfixes:
    - Locale fixes
Version: 0.3.1
Date: 2024-11-12
  Changes:
    - Added Ice Melting technology to Fulgora start as a source of water
  Bugfixes:
    - Fixed a setting misconfiguration for Vulcanus and Fulgora
Version: 0.3.0
Date: 2024-11-12
  Features:
    - Added settings for customizing what changes should be made. It's now possible to disable all changes and simply enable the planet select screen, allowing you to use other mods to modify the bootstrapping on other planets however you like.
  Changes:
    - Added a new Acid Processing technology to replace Oil Processing on Vulcanus
    - Moved the Chemical Plant and Refinery unlocks to the Fluid Handling technology
    - Removed steel from and adjusted the Thermal Vent recipe since it's no longer needed anywhere else
    - Removed the carbon steel smelting chain and alternate recipes as they're no longer necessary
  Bugfixes:
    - Fixed some issues with the patching of the oil dependency technology
    - Fixed a crash where the thermal vent prototype would reference sounds without nil checking
    - Fixed several other potential crashes
Version: 0.2.1
Date: 2024-11-06
  Bugfixes:
    - Removed the oil dependency from fluid handling for Vulcanus progression
Version: 0.2.0
Date: 2024-11-06
  Changes:
    - Altered technology progression to allow for players to start with nothing on Fulgora and Vulcanus
    - Mining Fulgoran lightning attractors will sometimes yield substations and vary rarely a lighting rod
    - Mining larger Fulgoran ruins will sometimes yield accumulators
    - Mining Vulcanus huge rocks will unlock a new recipe chain for steel production
    - Added a new structure for generating power on Vulcanus using the sulfuric acid vents
Version: 0.1.0
Date: 2024-11-05
  Features:
    - Players can choose starting planet
    - Added planet selection UI, force, void, etc.