Pick your individual starting planet. This mod makes no changes on game prototypes.
Small changes concerning balance, gameplay, or graphics.
Version: 0.4.9
Date: 2025-11-09
Changes:
- removed remove_planet function, since it was not working as expected
- other mods can set allowed planets for a player when calling the function
- remote interface start_on(planet, player) to instantly start the cutscene
Bugfixes:
- set picking_planet force friedly towards player, otherwise cargo drops could be blocked if newer versions of planetlib were used
Version: 0.4.8 Date: 2025-10-31 Changes: - localised strings in loading screen - loading progress is now planet specific instead of global - add function to remove planets from selection during runtime - skip dialog, if no more planets are available
Version: 0.4.7 Date: 2025-10-25 Bugfixes: - make hub non-operable - fix crash with progress-GUI Changes: - add crashsite cutscene
Version: 0.4.6 Date: 2025-10-13 Changes: - remove on_player_changed_surface event (should prevent some issues from other mods) - remove creation of too many starter platforms in Drop Pod cutscene - set empty_void hidden in creation settings, independent of force - generate planets on arrival, not on start - show loading gui after planet selection - fix crash when selecting a planet very shortly after the game starts - clear nauvis surface, re-generate after start (and setting to disable it) - hide and lock nauvis, if planet-discovery-nauvis is added by some mod
Version: 0.4.5 Date: 2025-10-01 Changes: - add drop pod cutscene at the beginning.
Version: 0.4.4
Date: 2025-08-28
Changes:
- Forked from planet-picker version 0.4.3
- Removed changes on technology tree and prototypes.