Cool mod! I hate managing ship delivery schedules. However, I'm struggling to make it work like I'd want it to.
Ships prefer to run 300 science (not even a full rocket) from Vulcanus to Nauvis, while Gleba is sitting there with 45 items waiting for a ship to deliver them.
The problem is that science is continuously consumed on Nauvis, so by the time the delivery completes, the ship decides to go pick up another 300 as they're produced.
Meanwhile I've got hundreds of basebuilding items requested on Gleba and none of my 4 ships are going there.
Maybe a better heuristic would be to prefer full rockets or something? Or prefer delivering to places that have a larger number of outstanding requests?
I realized that I could lower the number of ships per route to 1 or something, which would guarantee a ship per-planet. Is that the intended way to ensure ships are distributed among planets equally? Or do I just need a way larger fleet?