Pipette fluid port w assembler for auto barreling

by Quezler

If you hover a machine that uses fluids with an assembling machine and pipette a fluid port, you get a ghost to (un)barrel that.

Utilities
11 months ago
1.1
57
Fluids Manufacturing

Changelog

Version: 1.0.9
Date: 2024. 01. 14
  Commits:
    - Remove debug print now that the source is identified
Version: 1.0.8
Date: 2024. 01. 14
  Commits:
    - Publish pipette debug version (latency involved?)
Version: 1.0.7
Date: 2024. 01. 10
  Commits:
    - Add additional on_player_pipette debug information
Version: 1.0.6
Date: 2024. 01. 08
  Commits:
    - Fix `attempt to call global 'gameprint' (a nil value)`
Version: 1.0.5
Date: 2024. 01. 07
  Commits:
    - Don't crash on nil selected
Version: 1.0.4
Date: 2024. 01. 04
  Commits:
    - Fix remote view dropping free items
Version: 1.0.3
Date: 2024. 01. 04
  Commits:
    - Rephrase what drops for free
Version: 1.0.2
Date: 2024. 01. 04
  Commits:
    - Only highlight if the held assembler can barrel
Version: 1.0.1
Date: 2024. 01. 04
  Commits:
    - Code cleanup