If you hover a machine that uses fluids with an assembling machine and pipette a fluid port, you get a ghost to (un)barrel that.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Version: 2.0.1
Date: 2025. 06. 26
Info:
- Fix crash when holding a ghost in your hand
Version: 2.0.0
Date: 2025. 06. 25
Info:
- Ported to 2.0
Version: 1.0.9
Date: 2024. 01. 14
Info:
- Remove debug print now that the source is identified
Version: 1.0.8
Date: 2024. 01. 14
Info:
- Publish pipette debug version (latency involved?)
Version: 1.0.7
Date: 2024. 01. 10
Info:
- Add additional on_player_pipette debug information
Version: 1.0.6
Date: 2024. 01. 08
Info:
- Fix `attempt to call global 'gameprint' (a nil value)`
Version: 1.0.5
Date: 2024. 01. 07
Info:
- Don't crash on nil selected
Version: 1.0.4
Date: 2024. 01. 04
Info:
- Fix remote view dropping free items
Version: 1.0.3
Date: 2024. 01. 04
Info:
- Rephrase what drops for free
Version: 1.0.2
Date: 2024. 01. 04
Info:
- Only highlight if the held assembler can barrel
Version: 1.0.1
Date: 2024. 01. 04
Info:
- Code cleanup