If you hover a machine that uses fluids with an assembling machine and pipette a fluid port, you get a ghost to (un)barrel that.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Version: 2.0.1
Date: 2025. 06. 26
  Info:
    - Fix crash when holding a ghost in your hand
              
            
              
                Version: 2.0.0
Date: 2025. 06. 25
  Info:
    - Ported to 2.0
              
            
              
                Version: 1.0.9
Date: 2024. 01. 14
  Info:
    - Remove debug print now that the source is identified
              
            
              
                Version: 1.0.8
Date: 2024. 01. 14
  Info:
    - Publish pipette debug version (latency involved?)
              
            
              
                Version: 1.0.7
Date: 2024. 01. 10
  Info:
    - Add additional on_player_pipette debug information
              
            
              
                Version: 1.0.6
Date: 2024. 01. 08
  Info:
    - Fix `attempt to call global 'gameprint' (a nil value)`
              
            
              
                Version: 1.0.5
Date: 2024. 01. 07
  Info:
    - Don't crash on nil selected
              
            
              
                Version: 1.0.4
Date: 2024. 01. 04
  Info:
    - Fix remote view dropping free items
              
            
              
                Version: 1.0.3
Date: 2024. 01. 04
  Info:
    - Rephrase what drops for free
              
            
              
                Version: 1.0.2
Date: 2024. 01. 04
  Info:
    - Only highlight if the held assembler can barrel
              
            
              
                Version: 1.0.1
Date: 2024. 01. 04
  Info:
    - Code cleanup