Panopticon Roboport


Adds another tier of roboport accessible after Aquilo! Custom graphics by Sacredanarchy.

Content
3 days ago
2.1
14
Logistic network
Owner:
haraldperson
Source:
N/A
Homepage:
N/A
License:
MIT
Created:
5 days ago
Latest Version:
0.1.3 (3 days ago)
Factorio version:
2.1
Downloaded by:
14 users

This mod adds an upgraded roboport, the Panopticon Roboport. It has a much greater supply and construction area size, and it's robot charge slots increase with quality up to 10. My intent was to make a decently challenging recipe to take to legendary quality with a mod like High Precision Manufacturing but it's in no way required.

Transporting large amounts of space platforms to Aquilo provides a logistical challenge, or maybe you'll solve it some other way! Precise crafting requires mixing fluoroketones to reach a more moderate temperature so you'll need some hot fluid to get started, then feed the hot fluoroketone waste product back into the machine without letting it build up and clog the system.

Wait a minute is every number just 5? Could there be some hidden meaning here?

Uses the awesome graphics by Sacredanarchy. I've really felt this game needs more buildings extending underground, there's a distinct lack of inverted towers in life in general so it really spoke to me when i saw it!
Also reuses logic for setting up graphics from the mod.
https://mods.factorio.com/mod/Roboport-Reskin