Version: 18.2.0
Date: 2020-02-23
Features:
- Added a toggle to control whether to pack chests or just mine it normally.
Bugfixes:
- icons-final-fixes: fixed changing other mods' chest icons if they used an icons table.
- script_raised_destroyed called when a chest is removed.
Modding:
- Blacklisted Bulk Rail Loader: they can no longer be packed.
above is the change log in 2020 where I can see you added script_raised_destroyed in the code. and I can see that in your github repo as well. but one of my mod user post a thread says my mod is crashing when using your mod. this is weird since I am listening into all the entities removed events to ensure I am not missing something, so I take a look into your code. where I see you destroying the chest after packing it. but you didn't add the raise_destroy=true parameter maybe you forgot it. I want to make a pr of that in your source code but looks like your source code is outdated. So I am here posting a thread to see if you can fix that, just a one line code change. thanks!