Allows you to craft ores/fluids in Assemblers/Refineries.
What looks like easy money initially soon turns into a rather difficult challenge, fighting with power requirements and pollution clouds. Perfect if you want to play an alternate challenge, or a sea-/space-block mod.
To play simply start a new game, the mod will remove all resources automatically (configurable). Might want to lower the biter settings a little, unless you play death worlds to relax...
Now compatible with the DLC: Resources are automatically detected per planet and crafting recipes are created accordingly. Therefore compatible with not only the base game, but also all modded planets!
By default the mod follows vanilla restrictions, however everything is configurable to adjust to your preferred playstyle.
Want to craft all resources everywhere (including your space station)? Just disable the restrictions in the options.
Resources generating to slow for your taste? Just adjust the speed in the settings.
This has been well tested, however should you encounter any bugs let me know on the GitHub page:
https://github.com/twothe/OreCrafter/issues