Omniscience


Adds difficulty by changing science costs.

4 days ago
0.15 - 1.1
30127

Changelog

Version: 4.1.7
Date: 2022.08.06
  Changes:
    - Lowered the default settings values to avoid insane tech costs out of the box
Version: 4.1.6
Date: 2022.07.05
  Changes:
    - Update lab inputs in data-updates to allow better cross mod compat
Version: 4.1.5
Date: 2022.05.01
  Bugfixes:
    - Fixed a load-time issue with techs that use .normal/.expensive
Version: 4.1.4
Date: 2022.01.04
  Features:
    - Added support for DiscoScience
Version: 4.1.3
Date: 2021.07.22
  Bugfixes:
    - Fixed an issue where the omni science pack was not added properly to techs
Version: 4.1.2
Date: 2020.12.23
  Bugfixes:
    - Fixed a rare crash with mods that add techs with an empty prereq table
    - Fixed an issue with SCT where the omni-pack was added twice to their labs
    - Removed OmniSea as dependency to avoid a circular dependency with SCT
Version: 4.1.1
Date: 2020.12.14
  Features:
    - Added Krastorio 2 support
Version: 4.1.0
Date: 2020.11.26
  Info:
    - Updated for Factorio version 1.1.0
Version: 4.0.3
Date: 2020.10.04
  Changes:
    - Patched an issue related to nil's in the pre-req calculation method
      to mod authors: please ensure this table is trimmed correctly before moving on, a nil will
      terminate, causing possible breaks in cumulative and exponential tech cost adjustments
Version: 4.0.2
Date: 2020.08.31
  Changes:
    - Updated tech names that changed in other omnimods
Version: 4.0.1
Date: 2020.08.24
  Bugfixes:
    - Fixed that the maximum cumulative factor was accidently used for tech cost calculations
Version: 4.0.0
Date: 2020.08.22
  Info:
    - Updated for Factorio version 1.0.0
Version: 3.18.9
Date: 2020.08.07
  Changes:
    - Tech tree cleanup
Version: 3.18.8
Date: 2020.08.07
  Bugfixes:
    - Fixed Omni science packs not properly beeing added to techs
Version: 3.18.7
Date: 2020.07.16
  Bugfixes:
    - Less aggressive replacement of science pack icons.
Version: 3.18.6
Date: 2020.07.02
  Bugfixes:
    - Fixed that angels tech was not being analysed correctly
    - Sped up starting analysis time (should be noticable)
    - Prepared for some tweaks in future
Version: 3.18.5
Date: 2020.04.26
  Bugfixes:
    - Fixed omnipack not being added in when Alien SP is present
Version: 3.18.4
Date: 2020.04.19
  Features:
    - Rebalanced omnipack tech replacements
  Bugfixes:
    - Omnipack is no longer added to tech requiring Bob's Golden SP requiring Alien Tech
    - Cement Processing 3 was not being replaced with omnipack
Version: 3.18.3
Date: 2020.04.13
  Bugfixes:
    - A variety of fixes aimed to make your experience somewhat more tolerable.
Version: 3.18.2
Date: 2020.04.04
  Bugfixes:
    - Fixed some Tech science costs not being affected.
Version: 3.18.1
Date: 2020.04.03
  Features:
    - Added localization strings
    - Updated ordering
  Bugfixes:
    - Fixed the omnipack registering multiple times.
    - Fixed icon issues with production science pack
Version: 3.18.0
Date: 2020.04.02
  Features:
    - Migrated to 0.18
    - Added thumbnail
    - Cleaned up loading order and functions
    - Added a trigger to allow for ignoring the omnipack in a lab
      - Automatically adds to all non-ignored labs
  Bugfixes:
    - Fixed icon size issues
    - Fixed localisation issues
  Info:
    - Added changelog.
    - omnipack ignore trigger: omnimods.triggers.lab_ignore_pack[lab_name] = true
      Add in before final fixes stage to ignore that lab
Version: 3.0.0
  Features:
    - Updated to 0.17
Version: 2.0.0
  Features:
    - Updated to the new API!
  Info:
    - UPDATING TO THIS WILL BREAK SAVES!
Version: 0.4.9
  Features:
    - Unlocks angels biostuff earlier so you won't hunt yourself to death.
Version: 0.4.4
  Features:
    - Added a constant that can be used to further refine ones experience that deals with long
      chains of techs that has only 1 prerequisite.
    - This one does not apply to omnimatter based technologies.
Version: 0.4.3
  Bugfixes:
    - Fixed so lines of techs that has only 1 prerequisite grows in a more satisfying fashion.
Version: 0.4.1
  Features:
    - Updated to work with new omnicrystal
Version: 0.4.0
  Features:
    - 0.16 Compatibility and other stuff
Version: 0.3.4
  Features:
    - Added so lone branches is affected more heavily as they don't have the branching effect
    - Added an option to standardize all tech times
Version: 0.3.3
  Features:
    - Added compatibility with Omnicompression
Version: 0.3.2
  Features:
    - Added additional mods that are affected by omnipack.
Version: 0.3.1
  Bugfixes:
    - Fixed so compatible with latest omnicrystal.
Version: 0.3.0
  Features:
    - Features with new omnicrystal version.
Version: 0.2.9
  Bugfixes:
    - Fixed anomalies where omnipacks weren't when they should be logically in angels and bobs.
Version: 0.2.8
  Bugfixes:
    - Fixed bug where it would no longer load
Version: 0.2.7
  Bugfixes:
    - Fixed bug where it needed omnicrystal.
Version: 0.2.6
  Bugfixes:
    - Fixed a typo
    - Reduced price of omnipack.
Version: 0.2.5
  Bugfixes:
    - Fixed a bug where it couldn't do exponential setting.
Version: 0.2.4
  Features:
    - Added options that involves omnimatter.
Version: 0.2.3
  Bugfixes:
    - General Bug fixes
    - Fixed so it is not dependent on a non-existent version of omniwood.
Version: 0.2.2
  Features:
    - Increased compatibility with omnicrystal and other mods
    - Improved the algorithm so it loads faster
Version: 0.2.1
  Features:
    - Added so one can get the science packs without modifying science costs.
Version: 0.2.0
  Features:
    - Added properties for Omnicrystal and pack with it.
Version: 0.1.1
  Bugfixes:
    - Fixed a bug where it got nill values.
Version: 0.1.0
  Features:
    - RELEASE!