Offline Team Protection


Offline team protection plus a 12-hour one-way enemy shield for newly joined teams.

Tweaks
9 hours ago
2.0
2
Combat Enemies

Changelog

Version: 1.2.0
Date: 2026-10-03
  Features:
    - Added configurable server-wide evolution speed multipliers.
    - Default time evolution is 50% of standard.
    - Default pollution evolution is 30% of standard.
    - Default destroyed-nest evolution is 50% of standard.
    - Existing evolution progress is preserved when the settings are applied.
Version: 1.1.1
Date: 2026-10-03
  Graphics:
    - Added a custom thumbnail for the Factorio Mod Portal.
Version: 1.1.0
Date: 2026-10-03
  Features:
    - Protects an absent team's force from other player teams and enemies.
    - Enables offline protection 60 seconds after the final team member leaves.
    - Keeps protection for 60 seconds after a team member reconnects.
    - Gives newly populated teams 12 hours of enemy protection measured only while online.
    - Newcomer protection is one-way: protected players and turrets may attack enemies and nests.
    - Warns a newcomer team before its protection expires.