Oarc Multiplayer Spawn

by Oarc

Provides a better multiplayer experience by allowing players to have separate spawns around the map. This mod provides a custom spawn system for multiplayer co-operative play. The goal is to provide as close to a vanilla experience as possible (while also supporting compatibility with other mods where possible.) [Now supports all the new planets in Space Age!]

Utilities
8 days ago
0.17 - 2.0
3.48K
Enemies Environment

g Big Demolishers around spawn

21 days ago

Just landed on Vulcanus with default Enemy and Resource Scaling values, and with secondary spawn enabled. All my territories surrounding me have Big Demolishers that are near impossible to kill starting off. Is this a bug? My understanding is you should have small Demolishers around the spawn area and you'd only find medium and big demolishers as you claim territories further out.

21 days ago

Unfortunately the devs have not yet provided a way to modify demolishers so I can't scale them down properly yet. I would suggest disabling the secondary spawning on Vulcanus if you don't want to be limited by this.

Whenever the devs give us a way to change demolisher spawning and territories, I'll update to take advantage of it.

The rest of the mod will should still work fine but if there are multiple teams you all will be dumped at the center of the map as is the default game's behavior.

21 days ago

Makes sense, thanks so much for the explanation. And amazing job on maintaining this mod. My friends and I wouldn't be playing without it :)

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