Oarc Multiplayer Spawn

by Oarc

Provides a better multiplayer experience by allowing players to have separate spawns around the map. This mod provides a custom spawn system for multiplayer co-operative play. The goal is to provide as close to a vanilla experience as possible (while also supporting compatibility with other mods where possible.) [Now supports all the new planets in Space Age!]

Utilities
2 days ago
0.17 - 2.0
2.75K
Enemies Environment

i Is possible to have the option allow the new player join the game near the other player base in future update?

17 days ago

Though I know there already is an option that requires the players in the same UI to spawn the neighbourhood base.
But is it possible for me to let the new player spawn near my base without resetting my base...?

17 days ago

Which is not sharing the tech and having his/her own resource, like the neighbourhood base.

17 days ago
(updated 17 days ago)

Yep, someone else requested this too... I can definitely look into it, but no promises. I'm still trying to support separate landing sites for everyone on other planets. I'll make a ticket on my github repo to track it. Thanks for the suggestion!

Also, let me know what you mean exactly. Like is it okay if they just spawn in the nearest available area to your base (which might be 25-50 chunks away)? Or you want to create the buddy spawn exactly where 2 spawns are right next to each other, almost touching?

17 days ago

In my case, I usually tend to create the buddy spawn exactly where 2 spawns are right next to each other, almost touching.
Because I set the game difficulty is quite high. I want to have a game experience that is similar to Rimworld, which together defends against some attacks :P

16 days ago

Ah yeah, if you want to spawn right next to each other, I can't do that after you have already spawned. I could only do the closest ungenerated area, otherwise it is very expensive to search the map for an area to place the spawn that doesn't have player buildings.

If you want to play that way, right next to each other, you need to both start at the same time. I can still add a way to spawn "in the closest ungenerated area" to someone though since that search isn't as expensive.

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