Long Warehouses — Continuation


Adds very long warehouses for train stations to the game.

Content
3 hours ago
2.0
0
Storage

Changelog

Version: 2.0.1
  Date: 2026-09-02
  Changes:
    - Ported the published 0.2.6 release to Factorio 2.0 using the upstream dev/2.0 work.
    - Added load ordering and guarded technology integration for Space Exploration 0.7,
      Krastorio 2.0 and AAI Containers 0.3.
    - Preserve Factorio 2.0 logistic sections, qualities, request limits, section state,
      storage filters, request-from-buffer state, inventory bars and unrelated blueprint tags.
    - Migrate request and storage-filter blueprint tags created by the Factorio 1.1 release.
    - Preserve logistic configuration on warehouse ghosts created after entity death.
    - Rebuild missing circuit connectors after configuration changes and validate all generated sizes.
    - Handle script-raised destruction and prevent duplicate ghost tracking.
  Bugfixes:
    - Fixed nil import locations crashing blueprint creation.
    - Fixed manual logistic sections being skipped while replacing them.
    - Fixed invalid, fractional and out-of-range warehouse sizes being accepted.
Version: 0.2.6
  Date: 2023-04-01
  Changes:
    - Update translations from Crowdin (Ukrainian)
    - Made container size more configurable (PR by krissi https://github.com/nicolas-lang/Factorio.LongWarehouses/pull/8 )
Version: 0.2.5
  Date: 2021-09-24
  Major Features:
    - Added flag to disable warehouse validation on player join (https://github.com/nicolas-lang/Factorio.LongWarehouses/issues/5)
    - Removed some debug messages (https://github.com/nicolas-lang/Factorio.LongWarehouses/issues/4)
Version: 0.2.4
  Date: 2021-09-04
  Major Features:
    - Added Support for logistic-requests, logistic-storage-filters and slot-locking (https://github.com/nicolas-lang/Factorio.LongWarehouses/issues/2)
Version: 0.2.3
  Date: 2021-08-17
  Changes:
    - Test Release for 0.2.4
Version: 0.2.2
  Date: 2021-06-29
  Bugfixes:
    - Fix for missing check in compatibility scripts (https://github.com/nicolas-lang/Factorio.LongWarehouses/issues/1)
Version: 0.2.1
  Date: 2021-06-26
  Major Features:
    - Complete refactoring
    - Changed Circuit connector logic to use composite entitys
    - A lot Control code to manage composite entitys
    - Split Tanks into their own mod
Version: 0.2.0
  Date: 2021-05-01
  Major Features:
    - Pre-Release
Version: 0.0.1
  Date: 2021-04-01
  Major Features:
    - Initial release.