Mods introducing new content into the game.
Version: 2.0.1
Date: 2026-09-02
Changes:
- Ported the published 0.2.6 release to Factorio 2.0 using the upstream dev/2.0 work.
- Added load ordering and guarded technology integration for Space Exploration 0.7,
Krastorio 2.0 and AAI Containers 0.3.
- Preserve Factorio 2.0 logistic sections, qualities, request limits, section state,
storage filters, request-from-buffer state, inventory bars and unrelated blueprint tags.
- Migrate request and storage-filter blueprint tags created by the Factorio 1.1 release.
- Preserve logistic configuration on warehouse ghosts created after entity death.
- Rebuild missing circuit connectors after configuration changes and validate all generated sizes.
- Handle script-raised destruction and prevent duplicate ghost tracking.
Bugfixes:
- Fixed nil import locations crashing blueprint creation.
- Fixed manual logistic sections being skipped while replacing them.
- Fixed invalid, fractional and out-of-range warehouse sizes being accepted.
Version: 0.2.6
Date: 2023-04-01
Changes:
- Update translations from Crowdin (Ukrainian)
- Made container size more configurable (PR by krissi https://github.com/nicolas-lang/Factorio.LongWarehouses/pull/8 )
Version: 0.2.5
Date: 2021-09-24
Major Features:
- Added flag to disable warehouse validation on player join (https://github.com/nicolas-lang/Factorio.LongWarehouses/issues/5)
- Removed some debug messages (https://github.com/nicolas-lang/Factorio.LongWarehouses/issues/4)
Version: 0.2.4
Date: 2021-09-04
Major Features:
- Added Support for logistic-requests, logistic-storage-filters and slot-locking (https://github.com/nicolas-lang/Factorio.LongWarehouses/issues/2)
Version: 0.2.3
Date: 2021-08-17
Changes:
- Test Release for 0.2.4
Version: 0.2.2
Date: 2021-06-29
Bugfixes:
- Fix for missing check in compatibility scripts (https://github.com/nicolas-lang/Factorio.LongWarehouses/issues/1)
Version: 0.2.1
Date: 2021-06-26
Major Features:
- Complete refactoring
- Changed Circuit connector logic to use composite entitys
- A lot Control code to manage composite entitys
- Split Tanks into their own mod
Version: 0.2.0
Date: 2021-05-01
Major Features:
- Pre-Release
Version: 0.0.1
Date: 2021-04-01
Major Features:
- Initial release.