Multi-Team Support


MTS - Same Factorio seed, up to 20 private worlds — each team races their own copy. Independent research, separate planets, zero resource conflicts. Buddy-join with friends, ally via mutual friendship, spectate rivals with live per-player follow cams. First-to-research announcements and per-team clocks drive fair speedruns. Common terrain mods (dangOreus, VoidBlock, Alien Biomes) work out of the box.

Scenarios
15 hours ago
2.0
862
Planets Character Environment

i Team-To-Team Interactions + Biter Customization

a month ago

I think it would be pretty cool if you could do trading with other players, or some kind of interaction between teams. Just something that makes having separate teams a bit interesting. Research cooperatives or something. Sorry if I'm not really giving concrete suggestions but I think more team-to-team interactions would be cool would be interesting.

Lastly, is there any way you can make it so each team can toggle biters on their own worlds when making a team? Me and my friends have this one world with MTS and some of us like having biters on while some of us just enjoy the factory building. Would this feature be possible?

a month ago

Just come up with something to add on top of the biters toggle, maybe you could add a feature that allows you to set a grace period before biters actively attack if you toggle the biters option.

a month ago

I will look into it.

a month ago

Hello, in the latest version I have implemented a non-competitive mode.

- Non-competitive mode (new admin flag, off by default) for private servers with
  mixed-skill groups: admins can give individual teams easier settings via per-team
  modifiers — first modifier: peaceful biters (applied to all of that team's surfaces).
  Every change is announced to everyone. A team that ever receives a modifier is
  permanently marked non-competitive (badge in the admin panel and /mts-modifiers; the
  mark clears only on disband), and the mode cannot be turned off while any marked team
  exists — so a briefly-handicapped team can't slip back into a "competitive" game.
  Record announcements are tagged while the mode is on. Anyone can check every team's
  settings with /mts-modifiers.
a month ago

Non-competitive mode is an admin feature which is off by default. You will have to look in the Admin GUI to find it.

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