Modular Chests Continued

by jave27

Maintained continuation of Modular Chests. Adjacent iron or steel modules merge into long train-loading chests, with working construction-robot and blueprint support. Existing prototype names are preserved for migration from LB-Modular-Chests.

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2 hours ago
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Changelog

Version: 2.0.18
Date: 2026-06-21
  Changes:
    - Removed the declared conflict with LB-Modular-Chests so the mod portal dependency graph no
      longer lists the abandoned original mod. The two mods still cannot be enabled together
      because this continuation intentionally preserves the original prototype names.
Version: 2.0.17
Date: 2026-06-21
  Bugfixes:
    - Red and green circuit-wire connections are now restored after chests merge or expand.
Version: 2.0.16
Date: 2026-06-21
  Bugfixes:
    - Modular chests now find and merge with adjacent chests of the same quality. Entity lookups
      now include quality instead of implicitly searching for normal-quality entities only.
    - Merged chests now retain the quality of their component chests, including the corresponding
      quality-based inventory-size bonus.
    - Item-stack quality is now preserved when chest contents are transferred during a merge.
    - Modular chests placed or revived by another mod's script now use the normal merge logic.
Version: 2.0.15
Date: 2026-06-21
  Bugfixes:
    - Fixed a crash when construction robots or scripts placed a modular chest without assigning
      last_user. Merged chests now inherit their force directly from the placed entity.
Version: 2.0.14
Date: 2026-06-21
  Features:
    - Re-released the mod as Modular Chests Continued under the new internal name
      "modular-chests-continued".
    - Preserved the original item, recipe, and entity prototype names so existing saves and
      blueprints can migrate from LB-Modular-Chests.
  Bugfixes:
    - Added placeable_by metadata to every merged iron and steel chest entity, allowing
      construction robots to satisfy blueprint ghosts with the correct number of base modular
      chest items.
  Info:
    - This release continues the MIT-licensed Modular Chests mod originally created by Lord
      Binary (krisgreg), later maintained and ported through version 2.0.13 by aaVenger.
    - The original LB-Modular-Chests mod and this continuation are marked incompatible because
      they intentionally provide the same prototype names.
Version: 2.0.13
Date: 2024-10-24
  Bugfixes:
    - Fixed a bug related to merging chests containing items.
Version: 2.0.12
Date: 2024-10-23
  Changes:
    - Updated to Factorio 2.0.
Version: 1.1.11
Date: 2020-12-05
  Changes:
    - Updated to Factorio 1.1.
Version: 0.18.10
Date: 2020-07-07
  Bugfixes:
    - Modular chests placed by construction robots now merge correctly.
Version: 0.18.9
Date: 2020-03-28
  Changes:
    - Updated to Factorio 0.18.
Version: 0.17.8
Date: 2019-10-25
  Bugfixes:
    - Merged chests now retain the force of the player who placed them instead of always using
      the default player force. Thanks to DraLUSAD for the report.
Version: 0.17.7
Date: 2019-02-27
  Features:
    - Added Modular Steel Chests.
  Changes:
    - Updated to Factorio 0.17.
    - Refactored the code to make maintenance and additional chest tiers easier.
Version: 0.16.6
Date: 2018-05-28
  Bugfixes:
    - Added support for Factorissimo2 and other mods that use additional surfaces.
Version: 0.16.5
Date: 2018-04-22
  Features:
    - Added chest lengths 34, 41, 48, and 55. Contributed by Gaddhi.
Version: 0.16.4
Date: 2018-04-20
  Changes:
    - Increased Modular Chest capacity to 32 slots, matching the iron chest.
    - Merged chests now retain their inventory contents.
    - Modular Chests can now fast-replace other chests.
Version: 0.16.3
Date: 2018-04-10
  Changes:
    - Corrected Modular Chest names and descriptions.
    - Added circuit-network connection points.
Version: 0.16.2
  Features:
    - Added the Modular Chest item.
    - Added merged chest lengths 6, 13, 20, and 27.