ModMash


New Planets, Late game enemy, Land Mines, Underground world, Subways, Valkyries, Ore refining, Crash Site Items and Tech Loot, Subspace Transport, Sub-Dimensional Stacking, Biter harvesting. Placeable spawners, Alien Ooze, Ore Enrichments, conversions, Regenerative Walls and Belts, Recycler, Fluid controls, Mini Boiler, Fishing Machine, Mini Loaders. Titanium Walls, pipes and Belts, Biter Neural Toxin, Fish and Ooze juice. This is a modpack for all splinters.

Overhaul
2 years ago
0.16 - 1.1
4.07K

b Incompatible with Schall's mods

3 years ago
(updated 3 years ago)

Actually crashes the client, specifically with resources and intermediates.

3 years ago

Which one? there's a tone of them

3 years ago

I believe Alien Loot.

3 years ago

conflict between schall alien loot science packs and mm alien loots packs, turns out both doing same thing. I have added a check to prevent the error

3 years ago

Also, the mod Alien Loot Economy makes alien ore from this mod useless (and vice-versa, in some cases).

3 years ago

Ok well, I had a look all I really saw was the ammo things. Suggestions?
In ModMash I mod aliens dropping an option, I don't think I should be messing with what Schall's mod does as it's liable to mess something else up or negate any future changes it makes it's also annoying as hell for them.
all that being said ModMash has the option to drop loot too. so there's that.

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