Could we make the radius a little bigger before the loots start getting bigger please..
Reason, Risk versus Reward
When I look at the average multiplayer map on these multiplayer servers, most seem to all the same size, a lot of the maps seem to up only for week to two weeks at best it seems, and the people never seem to go much further than the edge of the base made. The reward for finding better loots in the really dense alien mob areas should be much better than those that are close to camp. Those people who crower behind walls should receive only bare minimal lol. I find the area going out from the start point breaks down into three different densities of enemies at the start, and so if it helps the loots should be in three tiers. (of course the addition of different mods will effect the quality and quantity of loots for which you can not compensate for). For those of us who go out and explore and defend these wonderous works of art that the geniuses are creating should be rewarded.
Hope that helps my weird thinking lol.
Hope you get more patreons as this is a mod worth supporting.