ModMash


New Planets, Late game enemy, Land Mines, Underground world, Subways, Valkyries, Ore refining, Crash Site Items and Tech Loot, Subspace Transport, Sub-Dimensional Stacking, Biter harvesting. Placeable spawners, Alien Ooze, Ore Enrichments, conversions, Regenerative Walls and Belts, Recycler, Fluid controls, Mini Boiler, Fishing Machine, Mini Loaders. Titanium Walls, pipes and Belts, Biter Neural Toxin, Fish and Ooze juice. This is a modpack for all splinters.

Overhaul
2 years ago
0.16 - 1.1
4.07K

g Game starts desyncing when too many drops are on the ground

3 years ago

Like in the title said the game starts to desync when too many Alien Ore or Alien Artifacts are on the ground. It happened while playing an extreme Death World with my friend.

Mods that are present:
- Krastorio 2
- Inventory Scanner
- Rampant Arsenal
- ModMash (Obviously)

3 years ago

sorry been away from updating mod for a while, you can reduce the Alien Item Loot Modifier in settings.

3 years ago

Yeah we already did that, but you cant reduce it to 0, so nothing drops anymore.

We figured out everytime we removed the mod and then added it again it was working one session.
The next session it was desyncing again.

3 years ago

K, i'll look to disable

3 years ago

k so if setting is 0 then no loot added to entities. if you see em when the bugs get murdered some other mod adding the loot

3 years ago

update published

This thread has been locked.