Miniloader (Redux)


UPS-friendly 1x1 loaders.

Content
27 days ago
2.0
15.4K
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b In the sandbox, creating a loader update ghost crashes the server.

a month ago

https://iimg.su/i/2nGd5U

In the sandbox, creating a loader update ghost crashes the server.

Error while running event miniloader-redux::script_raised_built (ID 92)
__miniloader-redux__/scripts/controller.lua:172: assertion failed!
stack traceback:
    [C]: in function 'assert'
    __miniloader-redux__/scripts/controller.lua:172: in function 'create_loader'
    __miniloader-redux__/scripts/controller.lua:316: in function 'setup'
    __miniloader-redux__/scripts/controller.lua:341: in function 'create'
    __miniloader-redux__/scripts/event-setup.lua:73: in function 'handler'
    __miniloader-redux__/stdlib/event/event.lua:353: in function 'pcall'
    __miniloader-redux__/stdlib/event/event.lua:370: in function 'dispatch_event'
    __miniloader-redux__/stdlib/event/event.lua:449: in function <__miniloader-redux__/stdlib/event/event.lua:407>
stack traceback:
    [C]: in function 'create_entity'
    __blueprint-sandboxes__/scripts/god.lua:160: in function 'handler'
    __blueprint-sandboxes__/scripts/god.lua:216: in function 'AsyncWrapper'
    __blueprint-sandboxes__/scripts/god.lua:277: in function <__blueprint-sandboxes__/scripts/god.lua:275>"
28 days ago

Hi,

So what happens is that the game tries to create the loader and failed. This is the exception that you see.

However, I was not able to reproduce this. I did notice that you use the "blueprint sandboxes" mod, can you try without that mod?

27 days ago

However, I was not able to reproduce this. I did notice that you use the "blueprint sandboxes" mod, can you try without that mod?

If it happens again, I'll try to write down the steps.

27 days ago

thanks!

22 days ago

After the update, it behaves a little differently in the Sandbox. Here's a video and a brief description:
By installing any loader and replacing it with a new one, the old entity remains unchanged and cannot be destroyed, selected, copied, or replaced. It simply continues to function indefinitely.

Video:
https://drive.google.com/file/d/1vw3c2GVvmhPkrRbGr7FuoOqGEyHdKMpe/view?usp=sharing

22 days ago

I also noticed that the unloading situation seems to be working. Only one side of the tape starts working, and the other side probably just destroys the items.

https://drive.google.com/file/d/1CdcnWWaIy87-pYn8A-RtYdclxDGqy5CX/view?usp=sharing

5 days ago

my suspicion is that you have some mod loaded that modifies the entities of the miniloader. However, I would need a save to be able to dissect this any further.

The "one side working" would be a side effect of not being able to create all the inserters (the one on the left side seems to be missing). It should not destroy any items, just not move them.

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