Market

by OwnlyMe

Mods like this have been deprecated by rseding.. show your anger here: https://forums.factorio.com/viewtopic.php?f=28&t=85372&p=497019 https://forums.factorio.com/viewtopic.php?f=28&t=84880&p=496029

4 years ago
0.17 - 0.18
20

g Would you be interested (see post)

4 years ago

I've been working on a value calculator, mostly for loot giving and a randomized supply game. I noticed you have some value calculations, but it's top-down and runs into infinite (or near) with certain recipes (recyclers in particular).

It's still a prototype, but it outputs clean values. An example from my current mods (normal items start lowercase)
https://drive.google.com/open?id=1VHZkTs9buMmfi-1GXasIkBb42kpgnNic

It will be unlicense, and I could use some motivation in working on it. I plan to have it process recipes in "stages" based on technology unlocking, and it wouldn't be hard to tweak the value calculation (i.e. time/energy costs, recipe technology depth/cost). Currently I only value things based on ingredient, and though I haven't looked over the current results, I tried making "rarer" items more valuable (particularly for uranium refinement).

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