Map Tag Generator

by majoca

Select entities and the generator will create a map tag representing their purpose. Works with many types of entities. If crafting machines are selected, the generator will create the tag based on their final products. Also adds a tool for erasing map tags.

Utilities
7 days ago
1.1 - 2.0
12.3K

Changelog

Version: 2.0.0
Date: 26 October 2024
  Major Features:
    - Updated to be compatible with Factorio 2.0
  Features:
    - Mod can now generate tags for agricultural towers and cargo landing pads
  Changes:
    - Updated minimum Factorio Library version
  Gui:
    - Tag text editor now supports rich text icon selection
  Bugfixes:
    - Fixed edge case where GUI elements were being enabled when they shouldn't be
Version: 1.2.9
Date: 13 July 2024
  Features:
    - Added a setting to generate tag labels along with their icons
  Changes:
    - Updated minimum Factorio Library version
  Optimisations:
    - Improved performance when selecting a large amount of entities/generating a large amount of tags
  Bugfixes:
    - Added a fallback when generating tags from assemblers and the mod fails to find an appropriate icon
Version: 1.2.8
Date: 6 July 2024
  Changes:
    - The selection tool is now cleared from the player's cursor when the GUI opens, to be more consistent with similar tools
    - Turrets and train stops are now ignored by default (can be re-enabled in per-player settings)
    - Removed "hide in future" checkboxes from the add-tags and delete-tags GUIs. Use per-player settings to toggle the GUIs
Version: 1.2.7
Date: 29 June 2024
  Features:
    - Added a select/deselect all button to the add-tags and delete-tags GUIs
  Changes:
    - Slight changes to some description wordings
  Bugfixes:
    - Fixed a crash when trying to create a tag with the "?" icon
    - Fixed that removing the icon from a tag wouldn't also update the main add-tags GUI
Version: 1.2.6
Date: 29 October 2023
  Features:
    - Holding shift while selecting an area will force the add-tags GUI to open even if it wouldn't otherwise
Version: 1.2.5
Date: 31 December 2022
  Bugfixes:
    - Improved support for Industrial Revolution 3 gas resources (will no longer generate "?" icons) (thanks cacomixl8 for report)
    - Fixed a crash when trying to remove "?" map tags (thanks cacomixl8 for report)
    - Removed extra info icons from mod settings names
    - Removed unused internal name from mod-gui button
Version: 1.2.4
Date: 21 July 2022
  Bugfixes:
    - Fixed a crash on startup caused by 1.2.3 update (thanks Baisius for report)
Version: 1.2.3
Date: 21 July 2022
  Bugfixes:
    - Fixed a potential crash when changing a runtime setting (thanks kustkust for report)
Version: 1.2.2
Date: 31 May 2022
  Changes:
    - Combined the generator and eraser tools into a single tool - left-click to generate tags, or right-click to erase them
  Gui:
    - Added an optional shortcut button in the upper-left corner of the screen
  Bugfixes:
    - Fixed a crash that would sometimes occur when deleting tags generated by other mods (thanks Dominiquini for report)
    - Fixed another potential crash when deleting tags
    - Fixed that the delete-tags GUI would not always update when selecting a new region with the GUI open
    - Fixed a crash when selecting a region while the GUI to add an additional icon is open
Version: 1.2.1
Date: 6 December 2021
  Bugfixes:
    - Fixed that manually adding a new tag in the generate-tags dialog window would sometimes enable layout selection when it shouldn't
Version: 1.2.0
Date: 27 October 2021
  Major Features:
    - Added a dialog window to select which tags to delete before deletion
  Features:
    - Added a setting to open the generate-tags dialog window even when no tags would be created by default
  Graphics:
    - Updated thumbnail
Version: 1.1.4
Date: 14 October 2021
  Changes:
    - Updated to use the newest version of Factorio Library
Version: 1.1.3
Date: 4 September 2021
  Features:
    - Resource amounts are now added to tags generated from non-infinite resources
  Gui:
    - Windows now close without confirming when closing them with a keyboard shortcut such as ESC (but still confirm when using the confirm-window shortcut)
  Bugfixes:
    - Fixed that worms were being detected as turrets (thanks Impatient for report)
    - NOTE: This fix could potentially cause some modded turrets to go undetected, so let me know if that happens
    - Improved support for Angel's Infinite Ores (will no longer generate "?" icons)
Version: 1.1.2
Date: 3 July 2021
  Optimisations:
    - Improved performance when selecting a large amount of entities
  Bugfixes:
    - Layout style can no longer be selected if there are fewer than 2 non-train-stop tags selected
    - Fixed a crash when tag position depends on entity position but no entities are there (or they are all train stops)
Version: 1.1.1
Date: 27 June 2021
  Bugfixes:
    - Fixed a bug where the layout style selection in the dialog window would not actually affect the tag layout
Version: 1.1.0
Date: 25 June 2021
  Major Features:
    - Added a dialog window to adjust the settings of a map tag before its creation
  Features:
    - Added settings to control the layout of map tags when multiple are created
  Changes:
    - Mod now depends on Factorio Library
    - Multiple tags generated from a single selection will now form one group, instead of separate groups for each entity category
Version: 1.0.0
Date: 15 June 2021
  Major Features:
    - Mod released