Select entities and the generator will intelligently create map tags representing their purpose, with perfect layout and positioning. Can also be used to erase map tags.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Version: 2.1.2
Date: 2 March 2026
Changes:
- Reworked agricultural tower logic to be more compatible with modded plants
Version: 2.1.1
Date: 28 February 2026
Bugfixes:
- Fixed a crash caused by other mods adding trees with no tile restrictions (thanks Kjorn for report)
Version: 2.1.0
Date: 28 February 2026
Features:
- Added a preview to the add-tags GUI
- Agricultural towers now generate smart tags based on the harvests of trees they are able to plant
- Icon buttons in the GUI now support smart pipette
Changes:
- Updated selection tool description to explain force selecting
- Tag position buttons in the GUI are now restricted to center-of-selection when no relevant entities were selected
Bugfixes:
- Corrected logic for disabling lower-quality assembler product tags
Version: 2.0.5
Date: 17 February 2026
Changes:
- Improved selection tool description formatting
Bugfixes:
- Fixed edge case where select/deselect all button could be enabled when no tags were present
Version: 2.0.4
Date: 12 May 2025
Features:
- Improved support for quality: Quality icons now appear in the GUIs and quality will be detected from assembling machine recipes.
Version: 2.0.3
Date: 18 March 2025
Features:
- Added the ability to reorder tags in the add-tags GUI
Gui:
- Improved consistency by always reserving space for vertical scroll bars
Version: 2.0.2
Date: 15 March 2025
Features:
- Generating tags for resources now includes combined yield for infinite resources
Version: 2.0.1
Date: 19 December 2024
Bugfixes:
- Fixed crash when a setting is changed during the on_player_created event (thanks arighteousgod for report)
Version: 2.0.0
Date: 26 October 2024
Major Features:
- Updated to be compatible with Factorio 2.0
Features:
- Mod can now generate tags for agricultural towers and cargo landing pads
Changes:
- Updated minimum Factorio Library version
Gui:
- Tag text editor now supports rich text icon selection
Bugfixes:
- Fixed edge case where GUI elements were being enabled when they shouldn't be
Version: 1.2.9
Date: 13 July 2024
Features:
- Added a setting to generate tag labels along with their icons
Changes:
- Updated minimum Factorio Library version
Optimisations:
- Improved performance when selecting a large amount of entities/generating a large amount of tags
Bugfixes:
- Added a fallback when generating tags from assemblers and the mod fails to find an appropriate icon
Version: 1.2.8
Date: 6 July 2024
Changes:
- The selection tool is now cleared from the player's cursor when the GUI opens, to be more consistent with similar tools
- Turrets and train stops are now ignored by default (can be re-enabled in per-player settings)
- Removed "hide in future" checkboxes from the add-tags and delete-tags GUIs. Use per-player settings to toggle the GUIs
Version: 1.2.7
Date: 29 June 2024
Features:
- Added a select/deselect all button to the add-tags and delete-tags GUIs
Changes:
- Slight changes to some description wordings
Bugfixes:
- Fixed a crash when trying to create a tag with the "?" icon
- Fixed that removing the icon from a tag wouldn't also update the main add-tags GUI
Version: 1.2.6
Date: 29 October 2023
Features:
- Holding shift while selecting an area will force the add-tags GUI to open even if it wouldn't otherwise
Version: 1.2.5
Date: 31 December 2022
Bugfixes:
- Improved support for Industrial Revolution 3 gas resources (will no longer generate "?" icons) (thanks cacomixl8 for report)
- Fixed a crash when trying to remove "?" map tags (thanks cacomixl8 for report)
- Removed extra info icons from mod settings names
- Removed unused internal name from mod-gui button
Version: 1.2.4
Date: 21 July 2022
Bugfixes:
- Fixed a crash on startup caused by 1.2.3 update (thanks Baisius for report)
Version: 1.2.3
Date: 21 July 2022
Bugfixes:
- Fixed a potential crash when changing a runtime setting (thanks kustkust for report)
Version: 1.2.2
Date: 31 May 2022
Changes:
- Combined the generator and eraser tools into a single tool - left-click to generate tags, or right-click to erase them
Gui:
- Added an optional shortcut button in the upper-left corner of the screen
Bugfixes:
- Fixed a crash that would sometimes occur when deleting tags generated by other mods (thanks Dominiquini for report)
- Fixed another potential crash when deleting tags
- Fixed that the delete-tags GUI would not always update when selecting a new region with the GUI open
- Fixed a crash when selecting a region while the GUI to add an additional icon is open
Version: 1.2.1
Date: 6 December 2021
Bugfixes:
- Fixed that manually adding a new tag in the generate-tags dialog window would sometimes enable layout selection when it shouldn't
Version: 1.2.0
Date: 27 October 2021
Major Features:
- Added a dialog window to select which tags to delete before deletion
Features:
- Added a setting to open the generate-tags dialog window even when no tags would be created by default
Graphics:
- Updated thumbnail
Version: 1.1.4
Date: 14 October 2021
Changes:
- Updated to use the newest version of Factorio Library
Version: 1.1.3
Date: 4 September 2021
Features:
- Resource amounts are now added to tags generated from non-infinite resources
Gui:
- Windows now close without confirming when closing them with a keyboard shortcut such as ESC (but still confirm when using the confirm-window shortcut)
Bugfixes:
- Fixed that worms were being detected as turrets (thanks Impatient for report)
- NOTE: This fix could potentially cause some modded turrets to go undetected, so let me know if that happens
- Improved support for Angel's Infinite Ores (will no longer generate "?" icons)
Version: 1.1.2
Date: 3 July 2021
Optimisations:
- Improved performance when selecting a large amount of entities
Bugfixes:
- Layout style can no longer be selected if there are fewer than 2 non-train-stop tags selected
- Fixed a crash when tag position depends on entity position but no entities are there (or they are all train stops)
Version: 1.1.1
Date: 27 June 2021
Bugfixes:
- Fixed a bug where the layout style selection in the dialog window would not actually affect the tag layout
Version: 1.1.0
Date: 25 June 2021
Major Features:
- Added a dialog window to adjust the settings of a map tag before its creation
Features:
- Added settings to control the layout of map tags when multiple are created
Changes:
- Mod now depends on Factorio Library
- Multiple tags generated from a single selection will now form one group, instead of separate groups for each entity category
Version: 1.0.0
Date: 15 June 2021
Major Features:
- Mod released