Select entities and the generator will create a map tag representing their purpose. Works with many types of entities. If crafting machines are selected, the generator will create the tag based on their final products. Also adds a tool for erasing map tags.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Version: 2.0.4
Date: 12 May 2025
Features:
- Improved support for quality: Quality icons now appear in the GUIs and quality will be detected from assembling machine recipes.
Version: 2.0.3
Date: 18 March 2025
Features:
- Added the ability to reorder tags in the add-tags GUI
Gui:
- Improved consistency by always reserving space for vertical scroll bars
Version: 2.0.2
Date: 15 March 2025
Features:
- Generating tags for resources now includes combined yield for infinite resources
Version: 2.0.1
Date: 19 December 2024
Bugfixes:
- Fixed crash when a setting is changed during the on_player_created event (thanks arighteousgod for report)
Version: 2.0.0
Date: 26 October 2024
Major Features:
- Updated to be compatible with Factorio 2.0
Features:
- Mod can now generate tags for agricultural towers and cargo landing pads
Changes:
- Updated minimum Factorio Library version
Gui:
- Tag text editor now supports rich text icon selection
Bugfixes:
- Fixed edge case where GUI elements were being enabled when they shouldn't be
Version: 1.2.9
Date: 13 July 2024
Features:
- Added a setting to generate tag labels along with their icons
Changes:
- Updated minimum Factorio Library version
Optimisations:
- Improved performance when selecting a large amount of entities/generating a large amount of tags
Bugfixes:
- Added a fallback when generating tags from assemblers and the mod fails to find an appropriate icon
Version: 1.2.8
Date: 6 July 2024
Changes:
- The selection tool is now cleared from the player's cursor when the GUI opens, to be more consistent with similar tools
- Turrets and train stops are now ignored by default (can be re-enabled in per-player settings)
- Removed "hide in future" checkboxes from the add-tags and delete-tags GUIs. Use per-player settings to toggle the GUIs
Version: 1.2.7
Date: 29 June 2024
Features:
- Added a select/deselect all button to the add-tags and delete-tags GUIs
Changes:
- Slight changes to some description wordings
Bugfixes:
- Fixed a crash when trying to create a tag with the "?" icon
- Fixed that removing the icon from a tag wouldn't also update the main add-tags GUI
Version: 1.2.6
Date: 29 October 2023
Features:
- Holding shift while selecting an area will force the add-tags GUI to open even if it wouldn't otherwise
Version: 1.2.5
Date: 31 December 2022
Bugfixes:
- Improved support for Industrial Revolution 3 gas resources (will no longer generate "?" icons) (thanks cacomixl8 for report)
- Fixed a crash when trying to remove "?" map tags (thanks cacomixl8 for report)
- Removed extra info icons from mod settings names
- Removed unused internal name from mod-gui button
Version: 1.2.4
Date: 21 July 2022
Bugfixes:
- Fixed a crash on startup caused by 1.2.3 update (thanks Baisius for report)
Version: 1.2.3
Date: 21 July 2022
Bugfixes:
- Fixed a potential crash when changing a runtime setting (thanks kustkust for report)
Version: 1.2.2
Date: 31 May 2022
Changes:
- Combined the generator and eraser tools into a single tool - left-click to generate tags, or right-click to erase them
Gui:
- Added an optional shortcut button in the upper-left corner of the screen
Bugfixes:
- Fixed a crash that would sometimes occur when deleting tags generated by other mods (thanks Dominiquini for report)
- Fixed another potential crash when deleting tags
- Fixed that the delete-tags GUI would not always update when selecting a new region with the GUI open
- Fixed a crash when selecting a region while the GUI to add an additional icon is open
Version: 1.2.1
Date: 6 December 2021
Bugfixes:
- Fixed that manually adding a new tag in the generate-tags dialog window would sometimes enable layout selection when it shouldn't
Version: 1.2.0
Date: 27 October 2021
Major Features:
- Added a dialog window to select which tags to delete before deletion
Features:
- Added a setting to open the generate-tags dialog window even when no tags would be created by default
Graphics:
- Updated thumbnail
Version: 1.1.4
Date: 14 October 2021
Changes:
- Updated to use the newest version of Factorio Library
Version: 1.1.3
Date: 4 September 2021
Features:
- Resource amounts are now added to tags generated from non-infinite resources
Gui:
- Windows now close without confirming when closing them with a keyboard shortcut such as ESC (but still confirm when using the confirm-window shortcut)
Bugfixes:
- Fixed that worms were being detected as turrets (thanks Impatient for report)
- NOTE: This fix could potentially cause some modded turrets to go undetected, so let me know if that happens
- Improved support for Angel's Infinite Ores (will no longer generate "?" icons)
Version: 1.1.2
Date: 3 July 2021
Optimisations:
- Improved performance when selecting a large amount of entities
Bugfixes:
- Layout style can no longer be selected if there are fewer than 2 non-train-stop tags selected
- Fixed a crash when tag position depends on entity position but no entities are there (or they are all train stops)
Version: 1.1.1
Date: 27 June 2021
Bugfixes:
- Fixed a bug where the layout style selection in the dialog window would not actually affect the tag layout
Version: 1.1.0
Date: 25 June 2021
Major Features:
- Added a dialog window to adjust the settings of a map tag before its creation
Features:
- Added settings to control the layout of map tags when multiple are created
Changes:
- Mod now depends on Factorio Library
- Multiple tags generated from a single selection will now form one group, instead of separate groups for each entity category
Version: 1.0.0
Date: 15 June 2021
Major Features:
- Mod released