Adds spells, mana, spirit, magic. (+10 fancy spells with customization) (Currently, the mod isn't so stable for multiplayer) Author: OwnlyMe Modified by ZwerOxotnik Anyone can translate the mod on Crowdin. https://crowdin.com/project/factorio-mods-localization
Mods introducing new content into the game.
Version: 0.20.27 Date: 2024-11-09 Locale: - Updated Russian translation (thanks to @cybinv777 (Chasovoy) on crowdin)
Version: 0.20.26 Date: 2024-11-08 Bugfixes: - An attempt to avoid crashes because of stikers on different surfaces
Version: 0.20.25 Date: 2024-11-02 Bugfixes: - An attempt to find https://mods.factorio.com/mod/m-spell-pack/discussion/67250722ed2563275c982229
Version: 0.20.24 Date: 2024-10-31 Bugfixes: - Fixed crashes with others mods because of use of old API
Version: 0.20.23 Date: 2024-10-30 Changes: - Updated to Factorio 2.0 Locale: - Added Russian translation (thanks to @afadeevz (Alexander Fadeev) on crowdin) - Translations: https://crowdin.com/project/factorio-mods-localization (thank you for contributions, I really appreciate it)
Version: 0.20.22 Date: 2023-02-28 Locale: - Added Ukrainian translation (thanks to @Met_en_Bouldry on crowdin) - Translations: https://crowdin.com/project/factorio-mods-localization (thank you for contributions, I really appreciate it)
Version: 0.20.21 Date: 2022-09-18 Locale: - Updated Chinese Simplified translation (thanks to @tlzwode and mostly to @xuzijin on crowdin) - Translations: https://crowdin.com/project/factorio-mods-localization (thank you for contributions, I really appreciate it)
Version: 0.20.20 Date: 2022-09-11 Bugfixes: - Fixed crush with "Blazing Fast" spell when a player in a spidertron Notes: - Updated by ZwerOxotnik
Version: 0.20.0 Date: 2022-07-31 Bugfixes: - Fixed rare bugs Changes: - Optimized - Refactored some stuff - Improved stability Notes: - Updated by ZwerOxotnik
Version: 0.19.10 Date: 2021-10-31 Bugfixes: - Removed unnecessary messages when something/someone changed settings Notes: - Updated by ZwerOxotnik
Version: 0.19.9 Date: 2021-08-04 Bugfixes: - Fixed crush on tick Notes: - Updated by ZwerOxotnik
Version: 0.19.8 Date: 2021-08-04 Changes: - Changed "Blazing fast" spell for vehicles Bugfixes: - Fixed teleportation by hotkeys for vehicles Notes: - Updated by ZwerOxotnik
Version: 0.19.7 Date: 2021-08-03 Bugfixes: - Hotfix to avoid crushes because of some spells in some cases Notes: - Updated by ZwerOxotnik - Apparently, the mod isn't so stable for mutiplayer mode
Version: 0.19.6 Date: 2021-07-15 Features: - Added more settings for players (check map settings) Changes: - Improved access to localization Bugfixes: - Fixed check of some spells under special circumstances Notes: - Updated by ZwerOxotnik
Version: 0.19.5 Date: 2021-07-14 Features: - Added settings for spells (you can customize spells now) Changes: - Improved access to localization (it's possible to translate some spells now) Notes: - Updated by ZwerOxotnik - Refactored some code
Version: 0.19.4 Date: 2021-07-14 Bugfixes: - Fixed mana/spirit regen and mana/spirit max (spells broke them) Changes: - Improved output of blink's hotkeys Notes: - Updated by ZwerOxotnik
Version: 0.19.3 Date: 2021-07-13 Features: - Added hotheys for the blink spell (SHIFT + W/A/S/D) - Added sound for blink ( source: https://freesound.org/people/Saviraz/sounds/512217/ ) Notes: - Updated by ZwerOxotnik
Version: 0.19.2 Date: 2021-07-13 Changes: - Improved stability - Improved perfomance - Fixed several bugs - Optimized files Notes: - Updated by ZwerOxotnik - Refactored code - Not all bugs were fixed - Some scenarios "blocks" spells
Version: 0.18.23 Date: ?-?-? Changes: - Improved compatibility with will of the wisps - Fixed new game version incompatibility
Version: 0.18.21 Date: ?-?-? Changes: - Fixed data structure to work with the newest game version - Fixed graphic references for new game version
Version: 0.18.20 Date: ?-?-? Changes: - Fixed sound path for new game version
Version: 0.17.19 Date: ?-?-? Changes: - Fixed a bug when "show spirits" is disabled
Version: 0.17.18 Date: ?-?-? Changes: - Added more remote functions - "Blazing fast" now only accelerates the player who casted it, not the whole force - (and is multiplicative now) - Better integration with "RPG Items"
Version: 0.17.17 Date: ?-?-? Changes: - Fixed a crash with "Blazing Fast"
Version: 0.17.16 Date: ?-?-? Changes: - Polished graphical effects - Added a flames effect to sprint (now called "Blazing Fast")
Version: 0.17.15 Date: ?-?-? Changes: - Opening the gui of "auto-research" now immediately repositions the bars.\nLet me know if there are other mods that have a toggleable gui in the top bar.
Version: 0.16.15 Date: ?-?-? Changes: - 0.16 Release
Version: 0.17.14 Date: ?-?-? Changes: - Rebalanced fireball - Improved appearance of the bars
Version: 0.17.13 Date: ?-?-? Changes: - Fixed crashes related to and improved the top bar centering - Small visual improvements
Version: 0.17.12 Date: ?-?-? Changes: - Fixed the algorithm for battery charging - Fixed a crash when trying to repair units without unit_number - Improved algorithm for Sprint (in vehicle)
Version: 0.17.11 Date: ?-?-? Changes: - Added "Artillery Strike" - Fixed crashes when a game was loaded while a spell was active
Version: 0.17.10 Date: ?-?-? Changes: - Improved fireball visuals - Fireball damage now gets increased from grenade bonuses, base damage has been increased by 50% - Added an optional visual effect for collecting spirits - Using spells now slowly increases their respective resources' max amount and regeneration - Fixed some glitches with fireball, on cost of the explosion radius visualization - Added visual effects for timewarp and recharge
Version: 0.17.9 Date: ?-?-? Changes: - Fixed a crash when using pocket factory - Added visual fx for pocket factory, rebuild and teleport
Version: 0.17.8 Date: ?-?-? Changes: - Increased teleport range - Added repair spell
Version: 0.17.7 Date: ?-?-? Changes: - Fixed an issue with teleport
Version: 0.17.6 Date: ?-?-? Changes: - Periodically checks if the top bars are centered
Version: 0.17.5 Date: ?-?-? Changes: - Fixed bonuses disappearing after death (effects are now force-wide)