Xenos Oppression: Advanced Laser Tank

by Mr.YaR

An advanced laser tank relying on it's grid and varied combinable energy cells to overcome difficulties. Adds ammunition with unique sounds and visual special effects that is compatible with X.O.: Factory Guard ammo

Content
10 months ago
1.1
3.20K
Transportation Combat

Changelog

Version: 1.0.38
Date: 17. 02. 2024
  Info:
	- Visuals: lights increased
	- Targeted Cell minor firing rate increase
	- Concentrated Targeted Energy Cell logic upgraded = efficiency increase
	- Concentrated Targeted Energy Cell recipe update
Version: 1.0.37
Date: 16. 02. 2024
  Info:
	- Energy cell adjustments (Stupefy cell usage change)
	- Advanced laser tank firing rate reduction
	- Visuals changes (no more light spam)
Version: 1.0.36
Date: 12. 02. 2024
  Info:
	- Minor Mobility adjustments
Version: 1.0.35
Date: 07. 02. 2024
  Info:
	- Localization fixes
	- Default settings changes
Version: 1.0.34
Date: 04. 02. 2024
  Info:
	- Default armor values changes
	- Minor mobility increase
Version: 1.0.33
Date: 02. 02. 2024
  Info:
	- New armor values
	- Energy cells minor tweaks
Version: 1.0.32
Date: 30. 01. 2024
  Info:
	- Recipe fix
Version: 1.0.31
Date: 30. 01. 2024
  Info:
	- Energy cells global rebalance (Stat increase for early cells)
	- Energy cells damage type adjustment: Ray/Beam = laser + Additionnal Fire, Area Explosion = Electric, Concentrated = Additionnal Explosion)
	- Additionnal damage (fire, explosion) reduced
	- Laser tank resistances adjustments
	- Laser tank minor mobility increase
	- Laser tank Energy "charging" sound redone
	- Energy cells now require lubricant
	- Concentrated Energy Cell capacity increased
	- Targeted Energy Cell capacity increased
Version: 1.0.30
Date: 28. 01. 2024
  Info:
	- Laser beam visual effect minor change
Version: 1.0.29
Date: 27. 01. 2024
  Info:
	- energy-cell-concentrated-targeted-explosion final damage area increased
	- energy-cell-targeted-explosion final damage area increased
	- energy-cell-explosion rate of fire increase / alpha reduction
    - Minor visual effects tweaks
    - Min range revert from 2 to 1 (setting requires to push it to apply)
Version: 1.0.28
Date: 24. 01. 2024
  Info:
	- Minor default settings change
    - Minor stat tweaks
	- Energy cells adjustments
Version: 1.0.27
Date: 23. 01. 2024
  Info:
	- Armor adjustments 
    - Visual effects adjustments
	- Lesser fire damage added to all "ray using" loads
	- Concentrated energy cell buff
Version: 1.0.26
Date: 21. 01. 2024
  Info:
	- SF adjustments 
    - Explosions -alpha \ +dps
Version: 1.0.25
Date: 21. 01. 2024
  Info:
	- Minor internal tweaks 
	- Default settings changes
	- Minor overall buff and hit probability increase
	- Minor manoeuvrability increase
	- Minor range increase
Version: 1.0.24
Date: 04. 01. 2024
  Info:
	- Hit Points setting added
Version: 1.0.23
Date: 19. 10. 2023
  Info:
    - Technology.lua: ammo insertion disabled temp fix for hanging mod loading
Version: 1.0.22
Date: 19. 10. 2023
  Info:
    - Technology.lua: ammo-category to "laser" fix
Version: 1.0.21
Date: 15. 10. 2023
  Info:
    - Technology adjusted to better fit Space Exploration
    - Ammo category change to "laser" for Space Exploration compatibility
Version: 1.0.1
Date: 08. 10. 2023
  Info:
    - Minimal range adjustment
    - Turret rotation speed mod setting
    - Turret rotation speed increase
	- lead_target_for_projectile_speed setting added
Version: 1.0.0.0
Date: 09. 02. 2023
  Info:
    - First prototype rolled out for combat testing.