Loaders Modernized


Compact 1x1 loader requiring electricity to run. There are options to enable or modify capabilities like stacking, disable power consumption, or recipe cost.

Content
a month ago
2.0 - 2.1
35.7K
Logistics Circuit network

g items allowed into loader even if they don't match the filter

a month ago
(updated a month ago)

wondering if this is a bug, by design or something that can't be worked around in the current implementation?

noticeable mostly on gleba

a line of belts supplying mash for some machines
at the end of the line I have a loader to a chest to catch all the spoilage (filtered)
if you highlight the loader, you'll see it already captured some mash. which will eventually spoil
so the loader kind of gets stopped till that spoil time is reached

ngl I haven't seen this situation outside of gleba

I assumed that a filter on a loader would prevent any item not matching that filter from even entering the loader at all

edit: one more clarification. this may be lane dependant. like only one lane is stopped till the item spoils.
loaders-modernized_2.0.10
loaders-modernized-integrations_2.0.8

a month ago

sorry. I should have gone another page I guess. just saw this
https://mods.factorio.com/mod/loaders-modernized/discussion/67c61ab07871dce2b69d0a00
assuming still the case, which answers my question

a month ago

Yep, still the case. It is an intended behavior of the loader.

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