Loaders Modernized


Compact 1x1 loaders that use electricity. They are able to use separate filters on each belt lane, and can stack items on belts if stack inserters are available.

Content
8 days ago
2.0
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Logistics Circuit network

Changelog

Version: 0.8.6
Date: 2024-12-30
  Changes:
    - Added identifier to split-lane loader icons to better distinguish them in the upgrade planner.
Version: 0.8.5
Date: 2024-12-30
  Bugfixes:
    - Corrected typo in dependencies
Version: 0.8.4
Date: 2024-12-28
  Bugfixes:
    - Hide base loader recipe when 5Dim's present instead of remove
  Changes:
    - Add loader for Iper belt
    - Update RU locale
  Features:
    - Stacking loaders now possible without Space Age!  It does, however, require using the Stack Inserters mod
Version: 0.8.3
Date: 2024-12-20
  Bugfixes:
    - A few items went missing or got held up when switching between split-lanes and not
  Changes:
    - Moved miniloader migration code to a separate mod
Version: 0.8.2
Date: 2024-12-16
  Bugfixes:
    - Restore original thumbnail
Version: 0.8.1
Date: 2024-12-16
  Info:
    - Hopefully everyone likes how this mod works and the direction it is going
      I've added a specific Stack loader entity that will operate at your fastest tier belt speed
      It will be locked behind Fulgora and require Stack inserters in the recipe.  By enabling this, all
      other loaders will revert to not Stack.  You can adjust these behaviors with the mod settings
      I'm sure with the recent changes I broke something for someone.  Please let me know in the discussions and I'll fix it as soon as I can
  Bugfixes:
    - Fix crash possible crash in multiplayer due to missing nil check (#17)
    - Turbo loader wasn't requiring to be built on Vulcanus
    - Fixed technology icons incorrectly tinting the loader frame
  Features:
    - Setting added when AAI-Industry is detected which allows user to choose to use AAI-Industry recipe or mod recipe
    - Separate stack Loader entities option added (Thanks jcclark1414)
      - Makes a single Stack Loader entity that requires stack inserters.  This will be the default going forward
      - You are still able to keep the prior behavior where all loader can stack once the research is completed
      - The stack loader will be able to fill your fastest belt
Version: 0.8.0
Date: 2024-12-05
  Features:
    - When AAI-Industry is detected, use recipes that more appropriately fit with AAI-Industry
    - Add support for Schall Belt Configuration
  Changes:
    - Split-lane checkbox caption is now clickable
    - * Recipe Change * Turbo loaders no-longer require stack inserters when stacking is enabled
      This made turbo loaders unavailable with the turbo belts until stacking was unlocked on Gleba
Version: 0.7.11
Date: 2024-12-01
  Bugfixes:
    - Fix crash from invalid data in storage
    - Fix crash when replacing a loader a player is standing on
Version: 0.7.10
Date: 2024-11-30
  Bugfixes:
    - Fix crash when placing blueprint from library
Version: 0.7.9
Date: 2024-11-30
  Bugfixes:
    - Fix loosing quality when switching between split and non-split configurations
    - Fix split-lane loaders reverting to non-split during fast-replace operations
  Changes:
    - RU locale update from Shadow Man
    - DE locale update from GIGAAj1
Version: 0.7.8
Date: 2024-11-16
  Bugfixes:
    - 5Dim's: First 3 tiers of loaders are no longer lost if you were using Loaders Modernized prior to version 0.7.6
    - Crash when switching to split-lane mode with more than 2 filters / signals plus set-filters
  Changes:
    - 5Dim's: You can now keep Turbo Loader active if you need it for some reason.  It is the speed as Mk 4 after all
    - Improved compatibility when using Ultimate Belts Space Age with 5Dim
      Loaders Modernized will only make loaders to match 5Dim belts
      If 5Dim New Transport is not installed, it will make loaders to match Ultimate Belts
    - RU Locale update from Shadow Man
Version: 0.7.7
Date: 2024-11-15
  Bugfixes:
    - Fix typo in Dependency list
Version: 0.7.6
Date: 2024-11-15
  Bugfixes:
    - Split-lane UI could show up on other loaders that were not from this mod and did not have split-lane capability
  Changes:
    - Add support for 5 Dim New Transport
Version: 0.7.5
Date: 2024-11-10
  Bugfixes:
    - Add missing Tech names and descriptions for Ultimate Belts Space Age!
    - Fix Technology unlock cost for loaders with Ultimate Belts Space Age!
    - Several spelling errors corrected
  Changes:
    - Remove dependency on Turbo Logistics for Ultimate Belts Loaders since the Belts do not
    - Forgot RU locale update on 7.4 from Shadow Man
Version: 0.7.4
Date: 2024-11-10
  Bugfixes:
    - Fix graphics from AAI Loaders not used for items
    - Fix graphics from AAI loaders used for entities even if setting unchecked
  Changes:
    - Add setting to use cheaper, standard recipes when enabling stacking
    - Leave settings for AAI loaders available.  Allows for both mods to be used simultaneously if you need that for some reason.  Typically AAI Loaders should be set to graphics-only
Version: 0.7.3
Date: 2024-11-06
  Bugfixes:
    - Split-lane checkbox not being marked when loader is a ghost. #7
    - Fix failing to load when Space Age! not enabled. #8
Version: 0.7.2
Date: 2024-11-06
  Changes:
    - Update color blind property name change to color_hint
    - Add setting to enable use of AAI Loader graphics
  Bugfixes:
    - Item Import locations not correctly set
    - Ultimate Belts Space Age! set as optional dependency to make sure load order is deterministic
Version: 0.7.1
Date: 2024-11-04
  Changes:
    - Added DE translation - Thanks GIGAAj1
    - Updated RU translation  - Thanks Shadow Man
  Bugfixes:
    - Keep UI open when switching to split-lane mode
    - Upgrades missing to first tier of Ultimate Belts when available
    - Ultra Express loader wasn't upgrading (or downgrading)
Version: 0.7.0
Date: 2024-11-02
  Bugfixes:
    - Remove sticky warning windows post miniloader migration for other players in multiplayer game
    - Fixed blueprinting of split lane loaders
    - Fixed loosing / shifting wires when switching between split and non-split configurations
    - Deconstruction planner can now remove both split and non-split loaders
    - Added missing strings for Ultimate Belts Space Age derived loaders
    - Allow split lane loaders to be upgradeable
Version: 0.6.7
Date: 2024-11-02
  Bugfixes:
    - Let loaders operating with a split brain keep their name
    - Fixed split UI still showing up for chutes if opened another loader previously
Version: 0.6.6
Date: 2024-11-01
  Bugfixes:
    - Fixed the dependency to depend on 2.0.14
Version: 0.6.4
Date: 2024-11-01
  Features:
    - Added split lanes!!!
  Bugfixes:
    - Fixed missing graphic elements
Version: 0.6.2
Date: 2024-10-30
  Changes:
    - Added support for Ultimate Belts Space Age
Version: 0.6.1
Date: 2024-10-29
  Changes:
    - Added RU translation.  Thanks Shadow_Man
  Bugfixes:
    - Early loaders not showing up in Foundry in Space Age!
    - Fix loaders not stacking after breaking stacking while fixing staking issue
Version: 0.6.0
Date: 2024-10-29
  Changes:
    - *** Changed yellow loader recipe to require inserters, not fast-inserters so it can be unlocked with other yellow logistics
  Bugfixes:
    - Fix cardinal sin of conditional requires
    - Fix crash in miniloader migration code
    - Fixed issue loading when stacking is enabled and space age isn't
        For now I've removed stacking when space age isn't loaded - will look into it further
Version: 0.5.6
Date: 2024-10-28
  Features:
    - New setting to enable belt stacking
  Bugfixes:
    - Corrected license information for graphics used
Version: 0.5.5
Date: 2024-10-27
  Changes:
    - Updated README
  Features:
    - Setting to allow migration from Miniloaders.  Note: kind of experimental ** MAKE A BACKUP **
    - Adds chutes
Version: 0.5.4
Date: 2024-10-17
  Changes:
    - Added settings:
      - Allow loaders to work without electricity
      - Double recipe and create loaders 2 at a time
      - Adjusted turbo-loader recipe to use bulk-inserters vs. stack-inserters
      - Create additional technologies to unlock the loader recipes
Version: 0.5.3
Date: 2024-10-15
  Changes:
    - Added source link to github
    - Change name of SA logistics to "Turbo"
  Bugfixes:
    - Fixed [#1] Loaders Modernized showing up twice in tech unlock
Version: 0.5.1
Date: 1024-10-14
  Bugfixes:
    - Corrected some spelling
Version: 0.5.0
Date: 2024-10-14
  Features:
    - Initial release
    - Snapping to belts
    - Power Consumption
    - Base and Space Age belts