Loaders Modernized


Compact 1x1 loader requiring electricity to run. There are options to enable or modify capabilities like stacking, disable power consumption, or recipe cost.

Content
9 days ago
2.0
34.8K
Logistics Circuit network

g Crash - Nullius existing save

14 days ago

Hi!

I'm trying to use this mod in my current nullius gameplay.

I already have using AAI loaders and some Artisanal Reskins mods too.
I removed the aai-loaders entities from my machines and put them in a chest.

When install Loaders Modernized and start the game, I received a crash saying compatibility problems.
I deactivate AAI Loaders, artisanal-reskins-compatibility, artisanal-reskins-bobs, and loaders-modernized-compatibility.

Even so, I still geting start error:

Error ModManager.cpp:1767: Error while running setup for entity prototype "mdrn-chute-loader" (loader-1x1): next_upgrade target (mdrn-loader) must have an item that builds it that isn't hidden.

Can you help me?
Thanks

14 days ago

Sure. I'm away from home right now and will be gone all weekend, but will be home tonight. If you can post your save file on google drive (or similar) I can look tonight when I get home. The save file will speed up figuring out / guessing what the full interaction is. I've never played nullius so I'm not familiar with what options exist or where to start.

14 days ago

Thank you for the fast answer.

Follow the link to download the save file and the mod-list.json

https://limewire.com/d/ppej7#SXgvF222xn

14 days ago
(updated 14 days ago)

It's looking like Nullius' support for mods (or support for Nullius) is not trivial. So much of the base is changed that support here for Nullius will be a large undertaking. It isn't something I'll be able to address tonight, but will start exploring what it will take when I get back in town.

14 days ago

Sure!
I thought it would be a simple task, but apparently it involves full integration with Nullius, so take your time.

Thanks for your effort.

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