Lightning collector equipment

by teemu

Get struck by lightning to charge your batteries

Content
3 months ago
2.0
743
Factorio: Space Age Icon Space Age Mod
Armor

g on_configuration_changed

3 months ago

Hello!
There was an error loading the map.

Error while running event lightning-collector-equipment::on_configuration_changed
__lightning-collector-equipment__/control.lua:238: bad argument #1 of 2 to 'pairs' (table expected, got nil)
stack traceback:
    [C]: in function 'pairs'
    __lightning-collector-equipment__/control.lua:238: in function <__lightning-collector-equipment__/control.lua:232>
3 months ago

Whoops, sorry about that
Fixed for version 1.0.3.

3 months ago

Great, thanks!
And tell me, maybe you can make a separate mod, or an addition to this mod, to make a hidden lightning rod for electric poles?
This will be relevant, since if there are lightnings on the planet (at the start of the game), but the technology for making lightning rods from Fulgor has not yet been discovered.
Like, so that electric poles have the function of a lightning rod (I assume that they should contain a hidden lightning rod, or something else).

3 months ago

I think that would be something for a separate mod. But in theory a mod that adds invisible lightning rods to power poles sounds pretty simple to make.
But I'm not sure how you would end up in a situation with lightning without lightning rods. Is this some sort of modded planet scenario?

3 months ago

No, there are a couple of mods on the portal that add lightning to all planets. I also have a mod for a very dark night, and when a thunderstorm and lightning starts at night, it looks simply amazing.
Only now I started a new game, and there are no lightning rods, since they only open on Fulgora, and this is very, very difficult, since lightning constantly destroys everything, and it would be cool to have electric poles with lightning rods, it will be very authentic, and almost like real :)

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