Mods introducing new content into the game.
Version: 1.1.0
Date: 2026-06-29
Features:
- Updated to Factorio 2.1.
- Added locales.
Changes:
- Renamed to lightning rod equipment.
Balancing:
- Research moved from depending on electromagnetic science to a becoming available after crafting superconductors.
- Recipe changed to use lightning rods instead of a lightning collector.
- Now crafted in an assembling machine instead of an electromagnetic plant.
- Equipment form factor shrunk from 2×6 to 1×5 so that it fits in a regular modular armor.
- Range elongation reduced from 25 to 20.
Version: 1.0.3
Date: 2025-06-03
Fixes:
- Fixed a crash in map load
Version: 1.0.2
Date: 2025-05-22
Fixes:
- optimized for UPS
Version: 1.0.1
Date: 2025-05-13
Features:
- Added range information to tooltip
Fixes:
- Fixed the invisible lightning collector being able to be destroyed in some cases, e.g. by worm acid
- Fixed stack size being 19
Changes:
- Item pickup and move sounds changed
Version: 1.0.0
Date: 2025-05-09
Features:
- Added a toggle shortcut for the lightning collector equipment
Fixes:
- Properly hid the quality icon of the entity (or maybe Factorio changed that in an update? I don't know but it's gone either way)
Changes:
- Now updates every 8th tick to save ups
Version: 0.1.1
Date: 2024-11-11
Fixes:
- Marked space_travel_required into info.json