Lightning attractors can be placed on any planet. Off a lightning-capable planet, a night-only solar duplicate is built instead -- mined, blueprinted, and rebuilt as the original everywhere.
Small changes concerning balance, gameplay, or graphics.
Version: 0.1.0
Date: 2026-10-21
Major Features:
- Lightning attractors (lightning-rod, lightning-collector, and any other
mod's own lightning-attractor entities) can now be built on any planet,
not just ones with real lightning.
- On a planet without lightning, the building works as a night-only solar
panel instead, with randomized lightning-strike bursts and visuals; it
automatically swaps to the real lightning attractor if the planet's
lightning status ever changes, and back.
- Mining, blueprints, ghosts, and quality are all preserved -- the
building is always captured and rebuilt as the original item, no
matter which planet it was built on.
- Night-only output is balanced against vanilla's own solar panel:
lightning-rod averages 2x solar's per-tile output, lightning-collector
averages 4.5x the rod's own output.