I am marking this mod deprecated for now as in its current stage the mod is rough and I may or may not get around to a full refactor on this.
Have you ever felt making science packs was a bit unrealistic? Well this mod fixes that! You now must produce science in a liquid form and then bottle it to make a finalized science pack.
This mod works as a stand alone, and as a partner mod for my other mod Leighzer's Science Ores. This mod also introduces an optional ore to the science production chain called precursore. If enabled, precursore must first be liquefied, and then used as a part of liquid science. Finally, to give the player the ability to process liquid recipes at the start of the game I added a building that works as a slow chemical plant.
Precursore map color is blue since map colors for ore patches can only be one color.
This mod is intended for use with Leighzer's Science Ores.
This mod is primarily a data updater mod, so it very well may cause problems with mods that do the same.
Prioritized Possible Additions:
Proper functionality with Leighzer's Science Ores.
Dynamic science pack recipe detection and updates to turn them into bottling recipes.
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