Exactly what I dreamed about, wonderful mod, thanks a lot! I prefer it over the Schall's rechargeable weapons. Like the loading mechanics more in your mod, as it seem more realistic IMO.
Just few suggestions:
1) The projectile graphics suggests it is a plasma rifle. I think it would be better to either rename the gun (and mod itself) to "Plasma rifle" or change the graphics to vanilla's laser beam-type.
2) The charger for the rifle has a placeholder-like image. As I understand it should represent a high-voltage converter since lasers are fed from this type of devices (see "Laser Power Supply" units). Something like this:
https://encrypted-tbn0.gstatic.com/images?q=tbn:ANd9GcSauRgUdJcCAYa_nXQ-t2srASk9v2Z2UKHifPEKdDgL4UJLhuDo
3) As a first-time experience viewpoint I had a confusion once I crafted the rifle and placed in the inventory since it has no ammo. It was not obvious enough to understand that the charger had to be built as well. Maybe it would make sense to merge both craftings costs so that the crafting would produce both rifle and the charger at the same time (two-items-output type of the recipe)? Is it possible? Would it make more sense?