Read the science in this lab, on this surface, or across all of them.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Version: 1.0.2 Date: 2025. 03. 27 Info: - Generic compatibility patch
Version: 1.0.1 Date: 2025. 03. 21 Info: - Fix fusion lab mod compatibility
Version: 1.0.0 Date: 2025. 03. 04 Info: - Update dependencies - Update description - Mod portal release
Version: 0.0.3 Date: 2025. 03. 01 Info: - Activate the correct radio button on gui open - Clean up proxies when the owning lab vanishes - Draw lab circuit connector - Force the wire connector to always draw - Setup the circuit connector for the biolab - Add circuit connector to the cb's icon - Setup the item so it can be blueprinted - Fix deathrattle crashing - Abandon blueprints, only quality upgrades will be supported - Block third party placement of control behaviors - Preserve wires through quality upgrades - Add support for labs that already have layered icons - Add comment about the proxied labs - Make newly built labs connect to existing circuit behaviors - Fix upgrade crash introduced in the last commit - Preserve the struct during quality changes - Disable debug - Add thumbnail
Version: 0.0.2 Date: 2025. 02. 28 Info: - Create a control behavior for each lab - Position control behavior over the lab's collision box - Position the selection boxes for both labs - Move the biolab's one off grid a bit - Store the cb proxy on the struct - Support circuit wires - Add initial circuit connection gui - Forward lab cb gui opened to lab - Make the radio buttons radio - Rename entity to single and store in struct - Setup the one-to-many proxy container prototype - Reach proof of concept status - Fix surfaces mode not working
Version: 0.0.1 Date: 2025. 02. 28 Info: - Initial commit