Logistic Reactor Next v2

by Kryzeth

Deliver nuclear fuel to reactors via the logistics network. Update of alleledev's Logistics Reactor Next, originally based on illysune's Logistics Reactor.

Content
21 days ago
2.0
143
Logistic network Power

Changelog

Version: 7.1.0
Date: November 16, 2025
  Changes:
    - Updated to use Things API for reactor chest placement/handling.
      Attempted to successfully convert pre-existing reactors to new format without errors.
    - Updated passive provider to active provider, forcing out the depleted fuel.
      Updated icons to match the new chest.
  Bugfixes:
    - Fix error on load when base reactor entity/technology uses icons instead of icon field.
    - Fixed compatibility with bobs mods (removing next_upgrade target from reactor chests).
    - Fixed accidentally allowed minable reactor provider chests
    - Fixed typo in temp chest locale
Version: 7.0.2
Date: October 15, 2025
  Bugfixes:
    - Potential fix for error on subsequent game load, when mod list or version changes.
Version: 7.0.1
Date: October 15, 2025
  Info:
    - Added missing thumbnail.
  Changes:
    - Removed unnecessary graphics folder.
Version: 7.0.0
Date: October 15, 2025
  Major Features:
    - Updated to enable compatibility with Factorio 2.0.
    - Near-complete rewrite of main code, still using some salvageable parts of the old code.
    - Modified reactor item, recipe, entity, and technology copy process.
      Logic should be able to handle any additional reactors that use the "nuclear" fuel category.
  Minor Features:
    - Added setting to allow for return of the original reactor, if needed for higher tier recipes.
    - Added specific compatibility with Even Picker Dollies.
    - Added specific compatibility with Plutonium Energy.
    - Added specific compatibility with Amator Phasma's Nuclear.
    - Ensured compatibility with Nuclear Fuel (not compatible alongside Plutonium Energy).
  Info:
    - Updated mod description.
    - Removed contact info for original mod author.
    - Removed homepage field as it no longer applies.
    - Updated info and description within README.md in case anyone reads that.
Version: 6.0.0
Date: September 30, 2021
  Major Features:
    - Bump version requirements to enable compatibility with Factorio 1.1.
Version: 5.0.1
Date: January 25, 2020
  Bugfixes:
    - Correctly support conditional loading of Bob's dependencies.
Version: 5.0.0
Date: January 25, 2020
  Major Features:
    - Bump version requirements to enable compatibility with Factorio 0.18.
Version: 4.0.0
Date: September 23, 2019
  Major Features:
    - Rewrote reactor recipes to be more upgrade friendly. Now, a
      logistics reactor is: a reactor + a passive chest + a request
      chest. Don't need to rebuild from scratch!
    - Added compatibility with Bob's Power - tier 2 and tier 3
      reactors. Also added appropriate research techs and recipes.
  Bugfixes:
    - on_nth_tick hanlders for refueling and counting reactors could
      conflict. If this was the case, only the latter was set up and
      reactors would never refuel. Made a small tweak so that they'll
      never overlap now, regardless of user provided refuel interval.
    - Would occasionally crash when deconstructed. Should never crash now.
Version: 3.0.1
Date: September 3, 2019
  Major Features:
    - Improved compatibility with all forms of nuclear fuel cells.
      Specifically made compatible with breeder fuel cells from Gotlag's Nuclear Fuel mod.
  Info:
    - Reformatted existing changelog.md into Factorio-readable changelog.txt
      Added Kryzeth to list of mod authors for this update.
  Bugfixes:
    - Fixed the timer setting from 10 minutes to the intended 10 seconds.
Version: 2.2.0
Date: September 15, 2018
  Minor Features:
    - made refuel/waste-handling rate configurable, with a 10 second default.
Version: 2.1.0
Date: September 15, 2018
  Bugfixes:
    - Fixed crash when deconstructing reactor.
  Changes:
    - Restructured mod code to be somewhat more inline with typical mod organization
Version: 2.0.0
Date: September 15, 2018
  Info:
    - Updated mod for 0.16
  Changes:
    - Reduced replenish rate from once per second to once per 10 seconds
  Bugfixes:
    - Ensure items are retrieved from attached storages before deconstructing